Scene.GetSceneForLayout(ViewGroup, Int32, Context) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Returns a Scene described by the resource file associated with the given
layoutId
parameter.
[Android.Runtime.Register("getSceneForLayout", "(Landroid/view/ViewGroup;ILandroid/content/Context;)Landroid/transition/Scene;", "")]
public static Android.Transitions.Scene? GetSceneForLayout (Android.Views.ViewGroup? sceneRoot, int layoutId, Android.Content.Context? context);
[<Android.Runtime.Register("getSceneForLayout", "(Landroid/view/ViewGroup;ILandroid/content/Context;)Landroid/transition/Scene;", "")>]
static member GetSceneForLayout : Android.Views.ViewGroup * int * Android.Content.Context -> Android.Transitions.Scene
Parameters
- sceneRoot
- ViewGroup
The root of the hierarchy in which scene changes and transitions will take place.
- layoutId
- Int32
The id of a standard layout resource file.
- context
- Context
The context used in the process of inflating the layout resource.
Returns
The scene for the given root and layout id
- Attributes
Remarks
Returns a Scene described by the resource file associated with the given layoutId
parameter. If such a Scene has already been created for the given sceneRoot
, that same Scene will be returned. This caching of layoutId-based scenes enables sharing of common scenes between those created in code and those referenced by TransitionManager
XML resource files.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.