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IWindowInsetsAnimationControlListener.OnReady Method

Definition

Called when the animation is ready to be controlled.

[Android.Runtime.Register("onReady", "(Landroid/view/WindowInsetsAnimationController;I)V", "GetOnReady_Landroid_view_WindowInsetsAnimationController_IHandler:Android.Views.IWindowInsetsAnimationControlListenerInvoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", ApiSince=30)]
public void OnReady (Android.Views.IWindowInsetsAnimationController controller, int types);
[<Android.Runtime.Register("onReady", "(Landroid/view/WindowInsetsAnimationController;I)V", "GetOnReady_Landroid_view_WindowInsetsAnimationController_IHandler:Android.Views.IWindowInsetsAnimationControlListenerInvoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", ApiSince=30)>]
abstract member OnReady : Android.Views.IWindowInsetsAnimationController * int -> unit

Parameters

controller
IWindowInsetsAnimationController

The controller to control the inset animation.

types
Int32

The WindowInsets.Types it was able to gain control over. Note that this may be different than the types passed into WindowInsetsController#controlWindowInsetsAnimation in case the window wasn't able to gain the controls because it wasn't the IME target or not currently the window that's controlling the system bars.

Attributes

Remarks

Called when the animation is ready to be controlled. This may be delayed when the IME needs to redraw because of an EditorInfo change, or when the window is starting up.

Java documentation for android.view.WindowInsetsAnimationControlListener.onReady(android.view.WindowInsetsAnimationController, int).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to