NSOpenGLContext.SetPixelBuffer Method
Definition
Important
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[Foundation.Export("setPixelBuffer:cubeMapFace:mipMapLevel:currentVirtualScreen:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 7, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void SetPixelBuffer (AppKit.NSOpenGLPixelBuffer pixelBuffer, AppKit.NSGLTextureCubeMap face, int level, int screen);
abstract member SetPixelBuffer : AppKit.NSOpenGLPixelBuffer * AppKit.NSGLTextureCubeMap * int * int -> unit
override this.SetPixelBuffer : AppKit.NSOpenGLPixelBuffer * AppKit.NSGLTextureCubeMap * int * int -> unit
Parameters
- pixelBuffer
- NSOpenGLPixelBuffer
- face
- NSGLTextureCubeMap
- level
- Int32
- screen
- Int32
- Attributes