_dispCommandEvents.AfterExecute(String, Int32, Object, Object) Method
Definition
Important
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Microsoft Internal Use Only.
This API supports the product infrastructure and is not intended to be used directly from your code.
public:
void AfterExecute(System::String ^ Guid, int ID, System::Object ^ CustomIn, System::Object ^ CustomOut);
public:
void AfterExecute(Platform::String ^ Guid, int ID, Platform::Object ^ CustomIn, Platform::Object ^ CustomOut);
void AfterExecute(std::wstring const & Guid, int ID, winrt::Windows::Foundation::IInspectable const & CustomIn, winrt::Windows::Foundation::IInspectable const & CustomOut);
[System.Runtime.InteropServices.DispId(2)]
public void AfterExecute (string Guid, int ID, object CustomIn, object CustomOut);
[<System.Runtime.InteropServices.DispId(2)>]
abstract member AfterExecute : string * int * obj * obj -> unit
Public Sub AfterExecute (Guid As String, ID As Integer, CustomIn As Object, CustomOut As Object)
Parameters
- Guid
- String
The GUID.
- ID
- Int32
The ID.
- CustomIn
- Object
Custom input parameters.
- CustomOut
- Object
Custom output parameters.
- Attributes