GKNoise.DisplaceX(GKNoise, GKNoise, GKNoise) Method
Definition
Important
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Caution
Use 'GKNoise.Displace' instead.
Displaces noise values along a 3D vector defined by the corresponding values in the X, Y, and Z displacement arguments.
[System.Obsolete("Use 'GKNoise.Displace' instead.", false)]
public virtual void DisplaceX (GameplayKit.GKNoise xDisplacementNoise, GameplayKit.GKNoise yDisplacementNoise, GameplayKit.GKNoise zDisplacementNoise);
abstract member DisplaceX : GameplayKit.GKNoise * GameplayKit.GKNoise * GameplayKit.GKNoise -> unit
override this.DisplaceX : GameplayKit.GKNoise * GameplayKit.GKNoise * GameplayKit.GKNoise -> unit
Parameters
- xDisplacementNoise
- GKNoise
- yDisplacementNoise
- GKNoise
- zDisplacementNoise
- GKNoise
- Attributes