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IGL10.GlMaxProjectionStackDepth Field

Definition

[Android.Runtime.Register("GL_MAX_PROJECTION_STACK_DEPTH")]
public const int GlMaxProjectionStackDepth = 3384;
[<Android.Runtime.Register("GL_MAX_PROJECTION_STACK_DEPTH")>]
val mutable GlMaxProjectionStackDepth : int

Field Value

Value = 3384
Attributes

Applies to