Udostępnij za pośrednictwem


BlueprintArtifactsCmdletBase.ThrowIfArtifactNotExist Method

Definition

protected void ThrowIfArtifactNotExist (string scope, string blueprintName, string artifactName);
member this.ThrowIfArtifactNotExist : string * string * string -> unit
Protected Sub ThrowIfArtifactNotExist (scope As String, blueprintName As String, artifactName As String)

Parameters

scope
String
blueprintName
String
artifactName
String

Applies to