Edytuj

Udostępnij za pośrednictwem


MixedRealityDiagnosticsProfile.DefaultInstancedMaterial Property

Definition

A material that the diagnostics system can use to render objects with instanced color support. A asset reference is required here to make sure the shader permutation is pulled into player builds.

public:
 property UnityEngine::Material ^ DefaultInstancedMaterial { UnityEngine::Material ^ get(); };
public UnityEngine.Material DefaultInstancedMaterial { get; }
member this.DefaultInstancedMaterial : UnityEngine.Material
Public ReadOnly Property DefaultInstancedMaterial As Material

Property Value

UnityEngine.Material

Applies to