ClippingPlaneEditor Class
Definition
Important
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A custom editor for the ClippingPlaneEditor to allow for specification of the framing bounds.
public ref class ClippingPlaneEditor : Microsoft::MixedReality::Toolkit::Editor::ClippingPrimitiveEditor
[UnityEditor.CanEditMultipleObjects]
[UnityEditor.CustomEditor(typeof(Microsoft.MixedReality.Toolkit.Utilities.ClippingPlane))]
public class ClippingPlaneEditor : Microsoft.MixedReality.Toolkit.Editor.ClippingPrimitiveEditor
[<UnityEditor.CanEditMultipleObjects>]
[<UnityEditor.CustomEditor(typeof(Microsoft.MixedReality.Toolkit.Utilities.ClippingPlane))>]
type ClippingPlaneEditor = class
inherit ClippingPrimitiveEditor
Public Class ClippingPlaneEditor
Inherits ClippingPrimitiveEditor
- Inheritance
- Attributes
-
UnityEditor.CanEditMultipleObjectsAttribute UnityEditor.CustomEditorAttribute
Constructors
ClippingPlaneEditor() |
Methods
HasFrameBounds() |
Notifies the Unity editor if this object has custom frame bounds. |
OnGetFrameBounds() |
Returns the bounds the editor should focus on. |
OnInspectorGUI() |
Looks for changes to the list of renderers and gracefully adds and removes them. (Inherited from ClippingPrimitiveEditor) |