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ControllerPopupWindow.Show Method

Definition

Displays the controller mapping window for the specified controller mapping

public static void Show (Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping controllerMapping, UnityEditor.SerializedProperty interactionsList, Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness = Microsoft.MixedReality.Toolkit.Utilities.Handedness.None, System.Collections.Generic.List<string> mappedControllers = default);
static member Show : Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerMapping * UnityEditor.SerializedProperty * Microsoft.MixedReality.Toolkit.Utilities.Handedness * System.Collections.Generic.List<string> -> unit
Public Shared Sub Show (controllerMapping As MixedRealityControllerMapping, interactionsList As SerializedProperty, Optional handedness As Handedness = Microsoft.MixedReality.Toolkit.Utilities.Handedness.None, Optional mappedControllers As List(Of String) = Nothing)

Parameters

controllerMapping
MixedRealityControllerMapping

The controller mapping being modified

interactionsList
UnityEditor.SerializedProperty

The underlying serialized property being modified

handedness
Handedness

The handedness of the controller

mappedControllers
List<String>

The list of controller types affected by this mapping

Applies to