Edytuj

Udostępnij za pośrednictwem


MixedRealityWireframeShaderGUI Class

Definition

A custom shader inspector for the "Mixed Reality Toolkit/Wireframe" shader.

public ref class MixedRealityWireframeShaderGUI : Microsoft::MixedReality::Toolkit::Editor::MixedRealityShaderGUI
public class MixedRealityWireframeShaderGUI : Microsoft.MixedReality.Toolkit.Editor.MixedRealityShaderGUI
type MixedRealityWireframeShaderGUI = class
    inherit MixedRealityShaderGUI
Public Class MixedRealityWireframeShaderGUI
Inherits MixedRealityShaderGUI
Inheritance
UnityEditor.ShaderGUI
MixedRealityWireframeShaderGUI

Constructors

MixedRealityWireframeShaderGUI()

Fields

baseColor
blendOperation (Inherited from MixedRealityShaderGUI)
colorWriteMask (Inherited from MixedRealityShaderGUI)
cullMode (Inherited from MixedRealityShaderGUI)
customRenderingMode (Inherited from MixedRealityShaderGUI)
depthOffsetFactor (Inherited from MixedRealityShaderGUI)
depthOffsetUnits (Inherited from MixedRealityShaderGUI)
depthTest (Inherited from MixedRealityShaderGUI)
depthWrite (Inherited from MixedRealityShaderGUI)
destinationBlend (Inherited from MixedRealityShaderGUI)
initialized (Inherited from MixedRealityShaderGUI)
LegacyShadersPath (Inherited from MixedRealityShaderGUI)
renderingMode (Inherited from MixedRealityShaderGUI)
renderQueueOverride (Inherited from MixedRealityShaderGUI)
sourceBlend (Inherited from MixedRealityShaderGUI)
TransparentCutoutShadersPath (Inherited from MixedRealityShaderGUI)
TransparentShadersPath (Inherited from MixedRealityShaderGUI)
wireColor
wireThickness

Methods

AdvancedOptions(MaterialEditor, Material)
AssignNewShaderToMaterial(Material, Shader, Shader)
FindProperties(MaterialProperty[])
Initialize(Material) (Inherited from MixedRealityShaderGUI)
MaterialChanged(Material) (Inherited from MixedRealityShaderGUI)
OnGUI(MaterialEditor, MaterialProperty[])
RenderingModeOptions(MaterialEditor) (Inherited from MixedRealityShaderGUI)

Applies to