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public ref class SpawnOnPointerEvent : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/SpawnOnPointerEvent")]
public class SpawnOnPointerEvent : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/SpawnOnPointerEvent")>]
type SpawnOnPointerEvent = class
inherit MonoBehaviour
Public Class SpawnOnPointerEvent
Inherits MonoBehaviour