InteractionStateActiveEvent Class
Definition
Important
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A Unity event with an Interaction State as event data. The Interaction State represents the state that was activated or set on. This event is used in the StateManager when a state is set on/activated.
public ref class InteractionStateActiveEvent : UnityEngine::Events::UnityEvent<Microsoft::MixedReality::Toolkit::Experimental::InteractiveElement::InteractionState ^>
[System.Serializable]
public class InteractionStateActiveEvent : UnityEngine.Events.UnityEvent<Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement.InteractionState>
[<System.Serializable>]
type InteractionStateActiveEvent = class
inherit UnityEvent<InteractionState>
Public Class InteractionStateActiveEvent
Inherits UnityEvent(Of InteractionState)
- Inheritance
-
UnityEngine.Events.UnityEvent<InteractionState>InteractionStateActiveEvent
- Attributes
Constructors
InteractionStateActiveEvent() |