TouchEvents Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The event configuration for the Touch InteractionState.
public ref class TouchEvents : Microsoft::MixedReality::Toolkit::Experimental::InteractiveElement::BaseInteractionEventConfiguration
public class TouchEvents : Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement.BaseInteractionEventConfiguration
type TouchEvents = class
inherit BaseInteractionEventConfiguration
Public Class TouchEvents
Inherits BaseInteractionEventConfiguration
- Inheritance
Constructors
TouchEvents() |
Fields
OnTouchCompleted |
A Unity event with HandTrackingInputEventData. This event is fired when Touch exits an object. |
OnTouchStarted |
A Unity event with HandTrackingInputEventData. This event is fired when Touch enters an object. |
OnTouchUpdated |
A Unity event with HandTrackingInputEventData. This event is fired when Touch is updated. |
Properties
EventReceiver |
The associated runtime event receiver for this event configuration. (Inherited from BaseInteractionEventConfiguration) |
StateName |
The name of the state associated with this event configuration. (Inherited from BaseInteractionEventConfiguration) |