JointKinematicBody.OnDisableAction Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
An event to subscribe to when the component get's disabled. Useful for tacking when the joint loses tracking.
public:
property Action<Microsoft::MixedReality::Toolkit::Extensions::HandPhysics::JointKinematicBody ^> ^ OnDisableAction { Action<Microsoft::MixedReality::Toolkit::Extensions::HandPhysics::JointKinematicBody ^> ^ get(); void set(Action<Microsoft::MixedReality::Toolkit::Extensions::HandPhysics::JointKinematicBody ^> ^ value); };
public Action<Microsoft.MixedReality.Toolkit.Extensions.HandPhysics.JointKinematicBody> OnDisableAction { get; set; }
member this.OnDisableAction : Action<Microsoft.MixedReality.Toolkit.Extensions.HandPhysics.JointKinematicBody> with get, set
Public Property OnDisableAction As Action(Of JointKinematicBody)