GGVPointer.OnInputChanged(InputEventData<MixedRealityPose>) Method
Definition
Important
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Raised input event updates from the type of input specified in the interface handler implementation.
public:
virtual void OnInputChanged(Microsoft::MixedReality::Toolkit::Input::InputEventData<Microsoft::MixedReality::Toolkit::Utilities::MixedRealityPose> ^ eventData);
public void OnInputChanged (Microsoft.MixedReality.Toolkit.Input.InputEventData<Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose> eventData);
abstract member OnInputChanged : Microsoft.MixedReality.Toolkit.Input.InputEventData<Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose> -> unit
override this.OnInputChanged : Microsoft.MixedReality.Toolkit.Input.InputEventData<Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose> -> unit
Public Sub OnInputChanged (eventData As InputEventData(Of MixedRealityPose))
Parameters
- eventData
- InputEventData<MixedRealityPose>