Edytuj

Udostępnij za pośrednictwem


IMixedRealityGazeProvider.HitNormal Property

Definition

Normal of the point at which the gaze manager hit an object. If no object is currently being hit, this will return the previous normal.

public:
 property UnityEngine::Vector3 HitNormal { UnityEngine::Vector3 get(); };
public UnityEngine.Vector3 HitNormal { get; }
member this.HitNormal : UnityEngine.Vector3
Public ReadOnly Property HitNormal As Vector3

Property Value

UnityEngine.Vector3

Applies to