InputActionHandler.OnInputActionEnded Field
Definition
Important
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Unity event raised on action end, e.g. button released or gesture completed. Includes the input event that triggered the action.
public: Microsoft::MixedReality::Toolkit::Input::InputActionUnityEvent ^ OnInputActionEnded;
public Microsoft.MixedReality.Toolkit.Input.InputActionUnityEvent OnInputActionEnded;
val mutable OnInputActionEnded : Microsoft.MixedReality.Toolkit.Input.InputActionUnityEvent
Public OnInputActionEnded As InputActionUnityEvent