InputActionRuleVectorAxis Constructor
Definition
Important
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Constructor.
public:
InputActionRuleVectorAxis(Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction baseAction, Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction ruleAction, UnityEngine::Vector3 criteria);
public InputActionRuleVectorAxis (Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction baseAction, Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction ruleAction, UnityEngine.Vector3 criteria);
new Microsoft.MixedReality.Toolkit.Input.InputActionRuleVectorAxis : Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction * Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction * UnityEngine.Vector3 -> Microsoft.MixedReality.Toolkit.Input.InputActionRuleVectorAxis
Public Sub New (baseAction As MixedRealityInputAction, ruleAction As MixedRealityInputAction, criteria As Vector3)
Parameters
- baseAction
- MixedRealityInputAction
The Base Action that the rule will listen to.
- ruleAction
- MixedRealityInputAction
The Action to raise if the criteria is met.
- criteria
- UnityEngine.Vector3
The criteria to check against for determining if the action should be raised.