MixedRealityControllerInfo.LoadInfo Method
Definition
Important
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Iterates through the Transform array to find specifically named GameObjects. These GameObjects specify the animation bounds and the GameObject to modify for button, thumbstick, and touchpad animation.
public:
void LoadInfo(cli::array <UnityEngine::Transform ^> ^ childTransforms, Microsoft::MixedReality::Toolkit::Input::MixedRealityControllerVisualizer ^ motionControllerVisualizer);
public void LoadInfo (UnityEngine.Transform[] childTransforms, Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizer motionControllerVisualizer);
member this.LoadInfo : UnityEngine.Transform[] * Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizer -> unit
Public Sub LoadInfo (childTransforms As Transform(), motionControllerVisualizer As MixedRealityControllerVisualizer)
Parameters
- childTransforms
- UnityEngine.Transform[]
The transforms of the glTF model.
- motionControllerVisualizer
- MixedRealityControllerVisualizer