MixedRealityInputModule.StateForPointer Method
Definition
Important
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protected:
UnityEngine::EventSystems::PointerEventData::FramePressState StateForPointer(Microsoft::MixedReality::Toolkit::Input::MixedRealityInputModule::PointerData ^ pointerData);
protected UnityEngine.EventSystems.PointerEventData.FramePressState StateForPointer (Microsoft.MixedReality.Toolkit.Input.MixedRealityInputModule.PointerData pointerData);
member this.StateForPointer : Microsoft.MixedReality.Toolkit.Input.MixedRealityInputModule.PointerData -> UnityEngine.EventSystems.PointerEventData.FramePressState
Protected Function StateForPointer (pointerData As MixedRealityInputModule.PointerData) As PointerEventData.FramePressState
Parameters
- pointerData
- MixedRealityInputModule.PointerData
Returns
UnityEngine.EventSystems.PointerEventData.FramePressState