SpeechInputHandler.RemoveResponse(String, UnityAction) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
public:
void RemoveResponse(System::String ^ keyword, UnityEngine::Events::UnityAction ^ action);
public void RemoveResponse (string keyword, UnityEngine.Events.UnityAction action);
member this.RemoveResponse : string * UnityEngine.Events.UnityAction -> unit
Public Sub RemoveResponse (keyword As String, action As UnityAction)
Parameters
- keyword
- String
- action
- UnityEngine.Events.UnityAction