BaseSpatialObserver.DefaultPhysicsLayer Property

Definition

Get or sets the default Unity Physics Layer on which to set the spatial object.

C++
public:
 property int DefaultPhysicsLayer { int get(); };
C++
public:  property int DefaultPhysicsLayer {  public:
int get(); protected:
 void set(int value); };

Property Value

Implements

Applies to

Produkt Wersje
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0