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MixedRealityTeleportSystem.Register(GameObject) Method

Definition

Register a GameObject to listen to teleport events.

public:
 override void Register(UnityEngine::GameObject ^ listener);
public override void Register (UnityEngine.GameObject listener);
override this.Register : UnityEngine.GameObject -> unit
Public Overrides Sub Register (listener As GameObject)

Parameters

listener
UnityEngine.GameObject

Implements

Applies to