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PulseShaderHandMeshHandler.PulseOnLookAtPalms Property

Definition

Trigger the pulse shader visual if the palm of the left or right hand is facing the camera.

public:
 property bool PulseOnLookAtPalms { bool get(); void set(bool value); };
public bool PulseOnLookAtPalms { get; set; }
member this.PulseOnLookAtPalms : bool with get, set
Public Property PulseOnLookAtPalms As Boolean

Property Value

Applies to