PulseShaderHandMeshHandler.PulseOriginFingertips Property
Definition
Important
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The local origin of the pulse shader visual for the finger tips.
public:
property UnityEngine::Vector3 PulseOriginFingertips { UnityEngine::Vector3 get(); void set(UnityEngine::Vector3 value); };
public UnityEngine.Vector3 PulseOriginFingertips { get; set; }
member this.PulseOriginFingertips : UnityEngine.Vector3 with get, set
Public Property PulseOriginFingertips As Vector3
Property Value
UnityEngine.Vector3