AssetSwapUtilityEditor.CreateAssetSwapCollection Method
Definition
Important
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public:
static void CreateAssetSwapCollection();
[UnityEditor.MenuItem("Mixed Reality Toolkit/Utilities/Create Asset Swap Collection")]
public static void CreateAssetSwapCollection ();
[UnityEditor.MenuItem("Mixed Reality/Toolkit/Utilities/Create Asset Swap Collection")]
public static void CreateAssetSwapCollection ();
[<UnityEditor.MenuItem("Mixed Reality Toolkit/Utilities/Create Asset Swap Collection")>]
static member CreateAssetSwapCollection : unit -> unit
[<UnityEditor.MenuItem("Mixed Reality/Toolkit/Utilities/Create Asset Swap Collection")>]
static member CreateAssetSwapCollection : unit -> unit
Public Shared Sub CreateAssetSwapCollection ()
- Attributes
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UnityEditor.MenuItemAttribute