WindowsMixedRealityGGVHand.DefaultInteractions Property
Definition
Important
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The GGV hand default interactions.
public:
virtual property cli::array <Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^> ^ DefaultInteractions { cli::array <Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^> ^ get(); };
public override Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] DefaultInteractions { get; }
member this.DefaultInteractions : Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[]
Public Overrides ReadOnly Property DefaultInteractions As MixedRealityInteractionMapping()
Property Value
Remarks
A single interaction mapping works for both left and right controllers.