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WindowsMixedRealityGGVHand.DefaultInteractions Property

Definition

The GGV hand default interactions.

public:
 virtual property cli::array <Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^> ^ DefaultInteractions { cli::array <Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^> ^ get(); };
public override Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] DefaultInteractions { get; }
member this.DefaultInteractions : Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[]
Public Overrides ReadOnly Property DefaultInteractions As MixedRealityInteractionMapping()

Property Value

Remarks

A single interaction mapping works for both left and right controllers.

Applies to