OculusHand.DefaultRightHandedInteractions Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
public:
virtual property cli::array <Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^> ^ DefaultRightHandedInteractions { cli::array <Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^> ^ get(); };
public override Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[] DefaultRightHandedInteractions { get; }
member this.DefaultRightHandedInteractions : Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping[]
Public Overrides ReadOnly Property DefaultRightHandedInteractions As MixedRealityInteractionMapping()