MicrosoftArticulatedHand.UpdateSingleAxisData Method
Definition
Important
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Update an interaction float data type from a SingleAxis (float) input
protected:
override void UpdateSingleAxisData(Microsoft::MixedReality::Toolkit::Input::MixedRealityInteractionMapping ^ interactionMapping, UnityEngine::XR::InputDevice inputDevice);
protected override void UpdateSingleAxisData (Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping interactionMapping, UnityEngine.XR.InputDevice inputDevice);
override this.UpdateSingleAxisData : Microsoft.MixedReality.Toolkit.Input.MixedRealityInteractionMapping * UnityEngine.XR.InputDevice -> unit
Protected Overrides Sub UpdateSingleAxisData (interactionMapping As MixedRealityInteractionMapping, inputDevice As InputDevice)
Parameters
- interactionMapping
- MixedRealityInteractionMapping
- inputDevice
- UnityEngine.XR.InputDevice