ThreeDFormat.IncrementRotationX(Single) Method
Definition
Important
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Changes the rotation of the specified shape around the x-axis by the specified number of degrees.
public:
void IncrementRotationX(float Increment);
public void IncrementRotationX (float Increment);
abstract member IncrementRotationX : single -> unit
Public Sub IncrementRotationX (Increment As Single)
Parameters
- Increment
- Single
Required Single. Specifies how much (in degrees) the rotation of the shape around the x-axis is to be changed. Can be a value from –90 through 90. A positive value tilts the shape up; a negative value tilts it down.
Remarks
Use the RotationX property to set the absolute rotation of the shape around the x-axis.
You cannot adjust the rotation around the x-axis of the specified shape past the upper or lower limit for the RotationX property (90 degrees to –90 degrees). For example, if the RotationX property is initially set to 80 and you specify 40 for the Increment
argument, the resulting rotation will be 90 (the upper limit for the RotationX property) instead of 120.
To change the rotation of a shape around the y-axis, use the IncrementRotationY(Single) method. To change the rotation around the z-axis, use the IncrementRotation(Single) method.