IDkmGPUSingleStepCompleteReceived Interface
Definition
Important
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IDkmGPUSingleStepCompleteReceived is implemented by components that want to listen for the GPUSingleStepComplete event. IDkmGPUSingleStepCompleteReceived is invoked before IDkmGPUSingleStepCompleteNotification. From within this notification, it is not possible to cause the target process to execute (no func-eval, no slipping).
Sent when single stepping a GPU thread is complete. The event can be fired by a different thread from the request thread in the same warp.
GPUSingleStepComplete events can be suppressed by calling DkmEventDescriptorS.Suppress().
Implementations of this interface may restrict when they are called using a filter defined in their component configuration. The following properties may be used: BaseDebugMonitorId, EngineId, SourceId.
public interface class IDkmGPUSingleStepCompleteReceived
public interface class IDkmGPUSingleStepCompleteReceived
__interface IDkmGPUSingleStepCompleteReceived
public interface IDkmGPUSingleStepCompleteReceived
type IDkmGPUSingleStepCompleteReceived = interface
Public Interface IDkmGPUSingleStepCompleteReceived
Methods
OnGPUSingleStepCompleteReceived(DkmSingleStepRequest, DkmThread, DkmEventDescriptorS) |
OnGPUSingleStepCompleteReceived is invoked as part of event processing. See interface definition for more information. |