PortPlacementHelper.FindPerimeterRotation Method
Definition
Important
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Given initial and final bounds of the port, find the rotation distance on the perimeter of the component and the rotation direction. Clockwise is positive and anticlockwise is negative. Assumption: initialBounds and finalBounds are a small delta apart. Hence called between two GetCompliantBounds calls
public:
virtual double FindPerimeterRotation(Microsoft::VisualStudio::Modeling::Diagrams::NodeShape ^ parentShape, Microsoft::VisualStudio::Modeling::Diagrams::RectangleD initialBounds, Microsoft::VisualStudio::Modeling::Diagrams::PortPlacement initialPlacement, Microsoft::VisualStudio::Modeling::Diagrams::RectangleD finalBounds, Microsoft::VisualStudio::Modeling::Diagrams::PortPlacement finalPlacement);
public virtual double FindPerimeterRotation (Microsoft.VisualStudio.Modeling.Diagrams.NodeShape parentShape, Microsoft.VisualStudio.Modeling.Diagrams.RectangleD initialBounds, Microsoft.VisualStudio.Modeling.Diagrams.PortPlacement initialPlacement, Microsoft.VisualStudio.Modeling.Diagrams.RectangleD finalBounds, Microsoft.VisualStudio.Modeling.Diagrams.PortPlacement finalPlacement);
abstract member FindPerimeterRotation : Microsoft.VisualStudio.Modeling.Diagrams.NodeShape * Microsoft.VisualStudio.Modeling.Diagrams.RectangleD * Microsoft.VisualStudio.Modeling.Diagrams.PortPlacement * Microsoft.VisualStudio.Modeling.Diagrams.RectangleD * Microsoft.VisualStudio.Modeling.Diagrams.PortPlacement -> double
override this.FindPerimeterRotation : Microsoft.VisualStudio.Modeling.Diagrams.NodeShape * Microsoft.VisualStudio.Modeling.Diagrams.RectangleD * Microsoft.VisualStudio.Modeling.Diagrams.PortPlacement * Microsoft.VisualStudio.Modeling.Diagrams.RectangleD * Microsoft.VisualStudio.Modeling.Diagrams.PortPlacement -> double
Public Overridable Function FindPerimeterRotation (parentShape As NodeShape, initialBounds As RectangleD, initialPlacement As PortPlacement, finalBounds As RectangleD, finalPlacement As PortPlacement) As Double
Parameters
- parentShape
- NodeShape
- initialBounds
- RectangleD
Initial port bounds relative to the parent
- initialPlacement
- PortPlacement
- finalBounds
- RectangleD
Final port bounds relative to the parent
- finalPlacement
- PortPlacement