MDLVertexAttributes Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Contains valid vertex attribute names.
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static class MDLVertexAttributes
type MDLVertexAttributes = class
- Inheritance
-
MDLVertexAttributes
- Attributes
Properties
Anisotropy |
The vertex attribute data describe the degree to which the surface changes appearance with rotation. |
Binormal |
The vertex attribute data describe binormal vector data. |
Bitangent |
The vertex attribute data describe bitangent vector data. |
Color |
The vertex attribute data describe color data. |
EdgeCrease |
The vertex attribute data describe edges that should not be modified during subdivision. |
JointIndices |
The vertex attribute data describe joint index data. |
JointWeights |
The vertex attribute data describe joint weight data. |
Normal |
The vertex attribute data describe a normal vector. |
OcclusionValue |
The vertex attribute data describe ambient occlusion data. |
Position |
The vertex attribute data describe position data. |
ShadingBasisU |
The vertex attribute data describe the U component of a shading basis. |
ShadingBasisV |
The vertex attribute data describe the V component of a shading basis. |
SubdivisionStencil |
The vertex attribute data describe data that control which neighboring vertices control subdivision. |
Tangent |
The vertex attribute data describe tangent vectors. |
TextureCoordinate |
The vertex attribute data describe texture coordinates. |