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FloatingPointNumerics Class

Definition

Helper routines for working with floating point numbers

public class FloatingPointNumerics
type FloatingPointNumerics = class
Inheritance
FloatingPointNumerics

Remarks

The floating point comparison code is based on this excellent article: https://www.cygnus-software.com/papers/comparingfloats/comparingfloats.htm

"ULP" means Unit in the Last Place and in the context of this library refers to the distance between two adjacent floating point numbers. IEEE floating point numbers can only represent a finite subset of natural numbers, with greater accuracy for smaller numbers and lower accuracy for very large numbers.

If a comparison is allowed "2 ulps" of deviation, that means the values are allowed to deviate by up to 2 adjacent floating point values, which might be as low as 0.0000001 for small numbers or as high as 10.0 for large numbers.

Methods

AreAlmostEqualUlps(Double, Double, Int64)

Compares two double precision floating point values for equality

AreAlmostEqualUlps(Single, Single, Int32)

Compares two floating point values for equality

ReinterpretAsDouble(Int64)

Reinterprets the memory contents of an integer value as a double precision floating point value

ReinterpretAsFloat(Int32)

Reinterprets the memory contents of an integer as a floating point value

ReinterpretAsInt(Single)

Reinterprets the memory contents of a floating point value as an integer value

ReinterpretAsLong(Double)

Reinterprets the memory contents of a double precision floating point value as an integer value

Applies to