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SCNGeometry.GetMaterial(String) Method

Definition

Returns the first material that is attached to the geometry and has the specified name.

[Foundation.Export("materialWithName:")]
public virtual SceneKit.SCNMaterial GetMaterial (string name);
abstract member GetMaterial : string -> SceneKit.SCNMaterial
override this.GetMaterial : string -> SceneKit.SCNMaterial

Parameters

name
String

Returns

Attributes

Applies to