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SCNMorpher.Targets Property

Definition

public virtual SceneKit.SCNGeometry[] Targets { [Foundation.Export("targets", ObjCRuntime.ArgumentSemantic.Copy)] get; [Foundation.Export("setTargets:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.Targets : SceneKit.SCNGeometry[] with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to