SCNNode.RemoveParticleSystem(SCNParticleSystem) Method
Definition
Important
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Removes the specified particle system
from the node.
[Foundation.Export("removeParticleSystem:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void RemoveParticleSystem (SceneKit.SCNParticleSystem system);
abstract member RemoveParticleSystem : SceneKit.SCNParticleSystem -> unit
override this.RemoveParticleSystem : SceneKit.SCNParticleSystem -> unit
Parameters
- system
- SCNParticleSystem
- Attributes