SKEmitterNode.ParticleTexture Property
Definition
Important
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Gets or sets a texture to use when rendering particles.
public virtual SpriteKit.SKTexture ParticleTexture { [Foundation.Export("particleTexture", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setParticleTexture:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.ParticleTexture : SpriteKit.SKTexture with get, set
Property Value
(More documentation for this node is coming)
This value can be null
.
- Attributes