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SKNode.Paused Property

Definition

Gets or sets a value that causes this node and its descendants to be skipped when actions are processed for the scene. true causes them to be skipped.

public virtual bool Paused { [Foundation.Export("isPaused")] get; [Foundation.Export("setPaused:")] set; }
member this.Paused : bool with get, set

Property Value

Attributes

Applies to