Edytuj

Udostępnij za pośrednictwem


SKScene.PhysicsWorld Property

Definition

Gets the physics world that is used to simulate physics in the scene.

public virtual SpriteKit.SKPhysicsWorld PhysicsWorld { [Foundation.Export("physicsWorld")] get; }
member this.PhysicsWorld : SpriteKit.SKPhysicsWorld

Property Value

Attributes

Applies to