Bitmap.FromHicon(IntPtr) Metoda

Definicja

Tworzy obiekt Bitmap na podstawie uchwytu systemu Windows do ikony.

public:
 static System::Drawing::Bitmap ^ FromHicon(IntPtr hicon);
public static System.Drawing.Bitmap FromHicon (IntPtr hicon);
static member FromHicon : nativeint -> System.Drawing.Bitmap
Public Shared Function FromHicon (hicon As IntPtr) As Bitmap

Parametry

hicon
IntPtr

nativeint

Uchwyt do ikony.

Zwraca

Metoda utworzona Bitmap przez tę metodę.

Przykłady

Poniższy przykład kodu jest przeznaczony do użycia z Windows Forms i wymaga PaintEventArgseparametru Paint programu obsługi zdarzeń. Kod wykonuje następujące akcje:

  • Pobiera uchwyt do istniejącego obrazu ikony.

  • Tworzy obiekt Bitmap na podstawie uchwytu.

  • Rysuje ekran Bitmap .

private:
    [System::Runtime::InteropServices::DllImportAttribute("user32.dll", CharSet = CharSet::Unicode)]
   static IntPtr LoadImage( int Hinstance, String^ name, int type, int width, int height, int load );

private:
   void Hicon_Example( PaintEventArgs^ e )
   {
      
      // Get a handle to an icon.
      IntPtr Hicon = LoadImage( 0, "smile.ico", 1, 0, 0, 16 );
      
      // Create a Bitmap object from the icon handle.
      Bitmap^ iconBitmap = Bitmap::FromHicon( Hicon );
      
      // Draw the Bitmap object to the screen.
      e->Graphics->DrawImage( iconBitmap, 0, 0 );
   }
[System.Runtime.InteropServices.DllImportAttribute("user32.dll", CharSet = CharSet.Unicode)]
private static extern IntPtr LoadImage(int Hinstance,
    string name, int type, int width, int height, int load);

private void Hicon_Example(PaintEventArgs e)
{

    // Get a handle to an icon.
    IntPtr Hicon = LoadImage(0, "smile.ico", 1, 0, 0, 16);

    // Create a Bitmap object from the icon handle.
    Bitmap iconBitmap = Bitmap.FromHicon(Hicon);

    // Draw the Bitmap object to the screen.
    e.Graphics.DrawImage(iconBitmap, 0, 0);
}
<System.Runtime.InteropServices.DllImportAttribute("user32.dll", CharSet:=CharSet.Unicode)> _
Private Shared Function LoadImage(ByVal Hinstance As Integer, ByVal name As String, ByVal type As Integer, ByVal width As Integer, ByVal height As Integer, ByVal load As Integer) As IntPtr
End Function

Private Sub HICON_Example(ByVal e As PaintEventArgs)

    ' Get a handle to an icon.
    Dim Hicon As IntPtr = LoadImage(0, "smile.ico", 1, 0, 0, 16)

    ' Create a Bitmap object from the icon handle.
    Dim iconBitmap As Bitmap = Bitmap.FromHicon(Hicon)

    ' Draw the Bitmap object to the screen.
    e.Graphics.DrawImage(iconBitmap, 0, 0)
End Sub

Dotyczy