UITypeEditor Klasa
Definicja
Ważne
Niektóre informacje odnoszą się do produktu w wersji wstępnej, który może zostać znacząco zmodyfikowany przed wydaniem. Firma Microsoft nie udziela żadnych gwarancji, jawnych lub domniemanych, w odniesieniu do informacji podanych w tym miejscu.
Udostępnia klasę bazową, która może służyć do projektowania edytorów wartości, które mogą udostępniać interfejs użytkownika do reprezentowania i edytowania wartości obiektów obsługiwanych typów danych.
public ref class UITypeEditor
public class UITypeEditor
type UITypeEditor = class
Public Class UITypeEditor
- Dziedziczenie
-
UITypeEditor
- Pochodne
Przykłady
W poniższym przykładzie kodu pokazano, że UITypeEditor obiekt może być skojarzony z właściwością całkowitą, podwójną lub zmiennoprzecinkową przy użyciu elementu w EditorAttribute celu udostępnienia interfejsu wyboru kąta z okna Właściwości w trybie projektowania. W tym przykładzie użyto interfejsu IWindowsFormsEditorService do wyświetlania kontrolki listy rozwijanej w oknie Właściwości w trybie projektowania. Skompiluj kod i dodaj zestaw do przybornika przy użyciu polecenia Dostosuj przybornik w menu Narzędzia programu Visual Studio. Utwórz wystąpienie obiektu AngleTestControl
i kliknij przycisk listy rozwijanej obok właściwości Angle w oknie Właściwości, aby skonfigurować właściwość przy użyciu edytora.
#using <System.Windows.Forms.dll>
#using <System.Drawing.dll>
#using <System.dll>
using namespace System;
using namespace System::ComponentModel;
using namespace System::Drawing;
using namespace System::Drawing::Design;
using namespace System::Windows::Forms;
using namespace System::Windows::Forms::Design;
namespace AngleEditor
{
// Provides a user interface for adjusting an angle value.
ref class AngleControl: public System::Windows::Forms::UserControl
{
public:
// Stores the angle.
double angle;
private:
// Stores the rotation offset.
int rotation;
// Control state tracking variables.
int dbx;
int dby;
int overButton;
public:
AngleControl( double initial_angle )
{
this->angle = initial_angle;
this->SetStyle( static_cast<ControlStyles>(ControlStyles::AllPaintingInWmPaint), true );
rotation = 0;
dbx = -10;
dby = -10;
overButton = -1;
}
protected:
virtual void OnPaint( System::Windows::Forms::PaintEventArgs^ e ) override
{
// Set angle origin point at center of control.
int originX = (this->Width / 2);
int originY = (this->Height / 2);
// Fill background and ellipse and center point.
e->Graphics->FillRectangle( gcnew SolidBrush( Color::DarkBlue ), 0, 0, this->Width, this->Height );
e->Graphics->FillEllipse( gcnew SolidBrush( Color::White ), 1, 1, this->Width - 3, this->Height - 3 );
e->Graphics->FillEllipse( gcnew SolidBrush( Color::SlateGray ), originX - 1, originY - 1, 3, 3 );
// Draw angle markers.
int startangle = (270 - rotation) % 360;
e->Graphics->DrawString( startangle.ToString(), gcnew System::Drawing::Font( "Arial",8.0 ), gcnew SolidBrush( Color::DarkGray ), (float)(this->Width / 2) - 10, (float)10 );
startangle = (startangle + 90) % 360;
e->Graphics->DrawString( startangle.ToString(), gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::DarkGray ), (float)this->Width - 18, (float)(this->Height / 2) - 6 );
startangle = (startangle + 90) % 360;
e->Graphics->DrawString( startangle.ToString(), gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::DarkGray ), ((float)this->Width / 2) - 6, (float)this->Height - 18 );
startangle = (startangle + 90) % 360;
e->Graphics->DrawString( startangle.ToString(), gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::DarkGray ), (float)10, (float)(this->Height / 2) - 6 );
// Draw line along the current angle.
double radians = ((((int)(angle + rotation) + 360) % 360) * Math::PI) / (double)180;
e->Graphics->DrawLine( gcnew Pen( gcnew SolidBrush( Color::Red ),1 ), originX, originY, originX + (int)((double)originX * (double)Math::Cos( radians )), originY + (int)((double)originY * (double)Math::Sin( radians )) );
// Output angle information.
e->Graphics->FillRectangle( gcnew SolidBrush( Color::Gray ), this->Width - 84, 3, 82, 13 );
e->Graphics->DrawString( String::Format( "Angle: {0}", angle.ToString( "F4" ) ), gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::Yellow ), (float)this->Width - 84, (float)2 );
// Draw square at mouse position of last angle adjustment.
e->Graphics->DrawRectangle( gcnew Pen( gcnew SolidBrush( Color::Black ),1 ), dbx - 2, dby - 2, 4, 4 );
// Draw rotation adjustment buttons.
if ( overButton == 1 )
{
e->Graphics->FillRectangle( gcnew SolidBrush( Color::Green ), this->Width - 28, this->Height - 14, 12, 12 );
e->Graphics->FillRectangle( gcnew SolidBrush( Color::Gray ), 2, this->Height - 13, 110, 12 );
e->Graphics->DrawString( "Rotate 90 degrees left", gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::White ), (float)2, (float)this->Height - 14 );
}
else
e->Graphics->FillRectangle( gcnew SolidBrush( Color::DarkGreen ), this->Width - 28, this->Height - 14, 12, 12 );
if ( overButton == 2 )
{
e->Graphics->FillRectangle( gcnew SolidBrush( Color::Green ), this->Width - 14, this->Height - 14, 12, 12 );
e->Graphics->FillRectangle( gcnew SolidBrush( Color::Gray ), 2, this->Height - 13, 116, 12 );
e->Graphics->DrawString( "Rotate 90 degrees right", gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::White ), (float)2, (float)this->Height - 14 );
}
else
e->Graphics->FillRectangle( gcnew SolidBrush( Color::DarkGreen ), this->Width - 14, this->Height - 14, 12, 12 );
e->Graphics->DrawEllipse( gcnew Pen( gcnew SolidBrush( Color::White ),1 ), this->Width - 11, this->Height - 11, 6, 6 );
e->Graphics->DrawEllipse( gcnew Pen( gcnew SolidBrush( Color::White ),1 ), this->Width - 25, this->Height - 11, 6, 6 );
if ( overButton == 1 )
e->Graphics->FillRectangle( gcnew SolidBrush( Color::Green ), this->Width - 25, this->Height - 6, 4, 4 );
else
e->Graphics->FillRectangle( gcnew SolidBrush( Color::DarkGreen ), this->Width - 25, this->Height - 6, 4, 4 );
if ( overButton == 2 )
e->Graphics->FillRectangle( gcnew SolidBrush( Color::Green ), this->Width - 8, this->Height - 6, 4, 4 );
else
e->Graphics->FillRectangle( gcnew SolidBrush( Color::DarkGreen ), this->Width - 8, this->Height - 6, 4, 4 );
array<Point>^ temp0 = {Point(this->Width - 7,this->Height - 8),Point(this->Width - 3,this->Height - 8),Point(this->Width - 5,this->Height - 4)};
e->Graphics->FillPolygon( gcnew SolidBrush( Color::White ), temp0 );
array<Point>^ temp1 = {Point(this->Width - 26,this->Height - 8),Point(this->Width - 21,this->Height - 8),Point(this->Width - 25,this->Height - 4)};
e->Graphics->FillPolygon( gcnew SolidBrush( Color::White ), temp1 );
}
virtual void OnMouseDown( System::Windows::Forms::MouseEventArgs^ e ) override
{
// Handle rotation adjustment button clicks.
if ( e->X >= this->Width - 28 && e->X <= this->Width - 2 && e->Y >= this->Height - 14 && e->Y <= this->Height - 2 )
{
if ( e->X <= this->Width - 16 )
rotation -= 90;
else
if ( e->X >= this->Width - 14 )
rotation += 90;
if ( rotation < 0 )
rotation += 360;
rotation = rotation % 360;
dbx = -10;
dby = -10;
}
else
UpdateAngle( e->X, e->Y );
this->Refresh();
}
virtual void OnMouseMove( System::Windows::Forms::MouseEventArgs^ e ) override
{
if ( e->Button == ::MouseButtons::Left )
{
UpdateAngle( e->X, e->Y );
overButton = -1;
}
else
if ( e->X >= this->Width - 28 && e->X <= this->Width - 16 && e->Y >= this->Height - 14 && e->Y <= this->Height - 2 )
overButton = 1;
else
if ( e->X >= this->Width - 14 && e->X <= this->Width - 2 && e->Y >= this->Height - 14 && e->Y <= this->Height - 2 )
overButton = 2;
else
overButton = -1;
this->Refresh();
}
private:
void UpdateAngle( int mx, int my )
{
// Store mouse coordinates.
dbx = mx;
dby = my;
// Translate y coordinate input to GetAngle function to correct for ellipsoid distortion.
double widthToHeightRatio = (double)this->Width / (double)this->Height;
int tmy;
if ( my == 0 )
tmy = my;
else
if ( my < this->Height / 2 )
tmy = (this->Height / 2) - (int)(((this->Height / 2) - my) * widthToHeightRatio);
else
tmy = (this->Height / 2) + (int)((double)(my - (this->Height / 2)) * widthToHeightRatio);
// Retrieve updated angle based on rise over run.
angle = (int)(GetAngle( this->Width / 2, this->Height / 2, mx, tmy ) - rotation) % 360;
}
double GetAngle( int x1, int y1, int x2, int y2 )
{
double degrees;
// Avoid divide by zero run values.
if ( x2 - x1 == 0 )
{
if ( y2 > y1 )
degrees = 90;
else
degrees = 270;
}
else
{
// Calculate angle from offset.
double riseoverrun = (double)(y2 - y1) / (double)(x2 - x1);
double radians = Math::Atan( riseoverrun );
degrees = radians * ((double)180 / Math::PI);
// Handle quadrant specific transformations.
if ( (x2 - x1) < 0 || (y2 - y1) < 0 )
degrees += 180;
if ( (x2 - x1) > 0 && (y2 - y1) < 0 )
degrees -= 180;
if ( degrees < 0 )
degrees += 360;
}
return degrees;
}
};
// This UITypeEditor can be associated with Int32, Double and Single
// properties to provide a design-mode angle selection interface.
[System::Security::Permissions::PermissionSetAttribute
(System::Security::Permissions::SecurityAction::InheritanceDemand, Name="FullTrust")]
[System::Security::Permissions::PermissionSetAttribute
(System::Security::Permissions::SecurityAction::LinkDemand, Name="FullTrust")]
public ref class AngleEditor: public System::Drawing::Design::UITypeEditor
{
public:
AngleEditor(){}
// Indicates whether the UITypeEditor provides a form-based (modal) dialog,
// drop down dialog, or no UI outside of the properties window.
virtual System::Drawing::Design::UITypeEditorEditStyle GetEditStyle( System::ComponentModel::ITypeDescriptorContext^ context ) override
{
return UITypeEditorEditStyle::DropDown;
}
// Displays the UI for value selection.
virtual Object^ EditValue( System::ComponentModel::ITypeDescriptorContext^ context, System::IServiceProvider^ provider, Object^ value ) override
{
// Return the value if the value is not of type Int32, Double and Single.
if ( value->GetType() != double::typeid && value->GetType() != float::typeid && value->GetType() != int::typeid )
return value;
// Uses the IWindowsFormsEditorService* to display a
// drop-down UI in the Properties window.
IWindowsFormsEditorService^ edSvc = dynamic_cast<IWindowsFormsEditorService^>(provider->GetService( IWindowsFormsEditorService::typeid ));
if ( edSvc != nullptr )
{
// Display an angle selection control and retrieve the value.
AngleControl^ angleControl = gcnew AngleControl( *dynamic_cast<double^>(value) );
edSvc->DropDownControl( angleControl );
// Return the value in the appropraite data format.
if ( value->GetType() == double::typeid )
return angleControl->angle;
else
if ( value->GetType() == float::typeid )
return (float)angleControl->angle;
else
if ( value->GetType() == int::typeid )
return (int)angleControl->angle;
}
return value;
}
// Draws a representation of the property's value.
private:
void PaintValue( System::Drawing::Design::PaintValueEventArgs^ e ) new
{
int normalX = (e->Bounds.Width / 2);
int normalY = (e->Bounds.Height / 2);
// Fill background and ellipse and center point.
e->Graphics->FillRectangle( gcnew SolidBrush( Color::DarkBlue ), e->Bounds.X, e->Bounds.Y, e->Bounds.Width, e->Bounds.Height );
e->Graphics->FillEllipse( gcnew SolidBrush( Color::White ), e->Bounds.X + 1, e->Bounds.Y + 1, e->Bounds.Width - 3, e->Bounds.Height - 3 );
e->Graphics->FillEllipse( gcnew SolidBrush( Color::SlateGray ), normalX + e->Bounds.X - 1, normalY + e->Bounds.Y - 1, 3, 3 );
// Draw line along the current angle.
double radians = ( *dynamic_cast<double^>(e->Value) * Math::PI) / (double)180;
e->Graphics->DrawLine( gcnew Pen( gcnew SolidBrush( Color::Red ),1 ), normalX + e->Bounds.X, normalY + e->Bounds.Y, e->Bounds.X + (normalX + (int)((double)normalX * Math::Cos( radians ))), e->Bounds.Y + (normalY + (int)((double)normalY * Math::Sin( radians ))) );
}
// Indicates whether the UITypeEditor supports painting a
// representation of a property's value.
bool GetPaintValueSupported( System::ComponentModel::ITypeDescriptorContext^ context ) new
{
return true;
}
};
public ref class AngleEditorTestControl: public System::Windows::Forms::UserControl
{
private:
double int_angle;
public:
property double Angle
{
[BrowsableAttribute(true)]
[EditorAttribute(AngleEditor::typeid,System::Drawing::Design::UITypeEditor::typeid)]
double get()
{
return int_angle;
}
void set( double value )
{
int_angle = value;
}
}
AngleEditorTestControl()
{
int_angle = 90;
this->Size = System::Drawing::Size( 190, 42 );
this->BackColor = Color::Beige;
}
protected:
virtual void OnPaint( System::Windows::Forms::PaintEventArgs^ e ) override
{
if ( this->DesignMode )
{
e->Graphics->DrawString( "Use the Properties Window to access",
gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::Black ), 3, 2 );
e->Graphics->DrawString( "the AngleEditor UITypeEditor by",
gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::Black ), 3, 14 );
e->Graphics->DrawString( "configuring the \"Angle\" property.",
gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::Black ), 3, 26 );
}
else
e->Graphics->DrawString( "This example requires design mode.",
gcnew System::Drawing::Font( "Arial",8 ), gcnew SolidBrush( Color::Black ), 3, 2 );
}
};
}
using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Design;
using System.Windows.Forms;
using System.Windows.Forms.Design;
namespace AngleEditor
{
// This UITypeEditor can be associated with Int32, Double and Single
// properties to provide a design-mode angle selection interface.
public class AngleEditor : System.Drawing.Design.UITypeEditor
{
public AngleEditor()
{
}
// Indicates whether the UITypeEditor provides a form-based (modal) dialog,
// drop down dialog, or no UI outside of the properties window.
public override System.Drawing.Design.UITypeEditorEditStyle GetEditStyle(System.ComponentModel.ITypeDescriptorContext context)
{
return UITypeEditorEditStyle.DropDown;
}
// Displays the UI for value selection.
public override object EditValue(System.ComponentModel.ITypeDescriptorContext context, System.IServiceProvider provider, object value)
{
// Return the value if the value is not of type Int32, Double and Single.
if( value.GetType() != typeof(double) && value.GetType() != typeof(float) && value.GetType() != typeof(int) )
return value;
// Uses the IWindowsFormsEditorService to display a
// drop-down UI in the Properties window.
IWindowsFormsEditorService edSvc = (IWindowsFormsEditorService)provider.GetService(typeof(IWindowsFormsEditorService));
if( edSvc != null )
{
// Display an angle selection control and retrieve the value.
AngleControl angleControl = new AngleControl((double)value);
edSvc.DropDownControl( angleControl );
// Return the value in the appropraite data format.
if( value.GetType() == typeof(double) )
return angleControl.angle;
else if( value.GetType() == typeof(float) )
return (float)angleControl.angle;
else if( value.GetType() == typeof(int) )
return (int)angleControl.angle;
}
return value;
}
// Draws a representation of the property's value.
public override void PaintValue(System.Drawing.Design.PaintValueEventArgs e)
{
int normalX = (e.Bounds.Width/2);
int normalY = (e.Bounds.Height/2);
// Fill background and ellipse and center point.
e.Graphics.FillRectangle(new SolidBrush(Color.DarkBlue), e.Bounds.X, e.Bounds.Y, e.Bounds.Width, e.Bounds.Height);
e.Graphics.FillEllipse(new SolidBrush(Color.White), e.Bounds.X+1, e.Bounds.Y+1, e.Bounds.Width-3, e.Bounds.Height-3);
e.Graphics.FillEllipse(new SolidBrush(Color.SlateGray), normalX+e.Bounds.X-1, normalY+e.Bounds.Y-1, 3, 3);
// Draw line along the current angle.
double radians = ((double)e.Value*Math.PI) / (double)180;
e.Graphics.DrawLine( new Pen(new SolidBrush(Color.Red), 1), normalX+e.Bounds.X, normalY+e.Bounds.Y,
e.Bounds.X+ ( normalX + (int)( (double)normalX * Math.Cos( radians ) ) ),
e.Bounds.Y+ ( normalY + (int)( (double)normalY * Math.Sin( radians ) ) ) );
}
// Indicates whether the UITypeEditor supports painting a
// representation of a property's value.
public override bool GetPaintValueSupported(System.ComponentModel.ITypeDescriptorContext context)
{
return true;
}
}
// Provides a user interface for adjusting an angle value.
internal class AngleControl : System.Windows.Forms.UserControl
{
// Stores the angle.
public double angle;
// Stores the rotation offset.
private int rotation = 0;
// Control state tracking variables.
private int dbx = -10;
private int dby = -10;
private int overButton = -1;
public AngleControl(double initial_angle)
{
this.angle = initial_angle;
this.SetStyle( ControlStyles.AllPaintingInWmPaint, true );
}
protected override void OnPaint(System.Windows.Forms.PaintEventArgs e)
{
// Set angle origin point at center of control.
int originX = (this.Width/2);
int originY = (this.Height/2);
// Fill background and ellipse and center point.
e.Graphics.FillRectangle(new SolidBrush(Color.DarkBlue), 0, 0, this.Width, this.Height);
e.Graphics.FillEllipse(new SolidBrush(Color.White), 1, 1, this.Width-3, this.Height-3);
e.Graphics.FillEllipse(new SolidBrush(Color.SlateGray), originX-1, originY-1, 3, 3);
// Draw angle markers.
int startangle = (270-rotation)%360;
e.Graphics.DrawString(startangle.ToString(), new Font("Arial", 8), new SolidBrush(Color.DarkGray), (this.Width/2)-10, 10);
startangle = (startangle+90)%360;
e.Graphics.DrawString(startangle.ToString(), new Font("Arial", 8), new SolidBrush(Color.DarkGray), this.Width-18, (this.Height/2)-6);
startangle = (startangle+90)%360;
e.Graphics.DrawString(startangle.ToString(), new Font("Arial", 8), new SolidBrush(Color.DarkGray), (this.Width/2)-6, this.Height-18);
startangle = (startangle+90)%360;
e.Graphics.DrawString(startangle.ToString(), new Font("Arial", 8), new SolidBrush(Color.DarkGray), 10, (this.Height/2)-6);
// Draw line along the current angle.
double radians = ((((angle+rotation)+360)%360)*Math.PI) / (double)180;
e.Graphics.DrawLine( new Pen(new SolidBrush(Color.Red), 1), originX, originY,
originX + (int)( (double)originX * (double)Math.Cos( radians ) ),
originY + (int)( (double)originY * (double)Math.Sin( radians ) ) );
// Output angle information.
e.Graphics.FillRectangle(new SolidBrush(Color.Gray), this.Width-84, 3, 82, 13);
e.Graphics.DrawString("Angle: "+angle.ToString("F4"), new Font("Arial", 8), new SolidBrush(Color.Yellow), this.Width-84, 2);
// Draw square at mouse position of last angle adjustment.
e.Graphics.DrawRectangle(new Pen(new SolidBrush(Color.Black), 1), dbx-2, dby-2, 4, 4);
// Draw rotation adjustment buttons.
if( overButton == 1 )
{
e.Graphics.FillRectangle(new SolidBrush(Color.Green), this.Width-28, this.Height-14, 12, 12);
e.Graphics.FillRectangle(new SolidBrush(Color.Gray), 2, this.Height-13, 110, 12);
e.Graphics.DrawString("Rotate 90 degrees left", new Font("Arial", 8), new SolidBrush(Color.White), 2, this.Height-14);
}
else
{
e.Graphics.FillRectangle(new SolidBrush(Color.DarkGreen), this.Width-28, this.Height-14, 12, 12);
}
if ( overButton == 2 )
{
e.Graphics.FillRectangle(new SolidBrush(Color.Green), this.Width-14, this.Height-14, 12, 12);
e.Graphics.FillRectangle(new SolidBrush(Color.Gray), 2, this.Height-13, 116, 12);
e.Graphics.DrawString("Rotate 90 degrees right", new Font("Arial", 8), new SolidBrush(Color.White), 2, this.Height-14);
}
else
{
e.Graphics.FillRectangle(new SolidBrush(Color.DarkGreen), this.Width-14, this.Height-14, 12, 12);
}
e.Graphics.DrawEllipse(new Pen(new SolidBrush(Color.White), 1), this.Width-11, this.Height-11, 6, 6);
e.Graphics.DrawEllipse(new Pen(new SolidBrush(Color.White), 1), this.Width-25, this.Height-11, 6, 6);
if( overButton == 1 )
e.Graphics.FillRectangle(new SolidBrush(Color.Green), this.Width-25, this.Height-6, 4, 4);
else
e.Graphics.FillRectangle(new SolidBrush(Color.DarkGreen), this.Width-25, this.Height-6, 4, 4);
if( overButton == 2 )
e.Graphics.FillRectangle(new SolidBrush(Color.Green), this.Width-8, this.Height-6, 4, 4);
else
e.Graphics.FillRectangle(new SolidBrush(Color.DarkGreen), this.Width-8, this.Height-6, 4, 4);
e.Graphics.FillPolygon(new SolidBrush(Color.White), new Point[] { new Point(this.Width-7, this.Height-8), new Point(this.Width-3, this.Height-8), new Point(this.Width-5, this.Height-4) });
e.Graphics.FillPolygon(new SolidBrush(Color.White), new Point[] { new Point(this.Width-26, this.Height-8), new Point(this.Width-21, this.Height-8), new Point(this.Width-25, this.Height-4) });
}
protected override void OnMouseDown(System.Windows.Forms.MouseEventArgs e)
{
// Handle rotation adjustment button clicks.
if( e.X >= this.Width-28 && e.X <= this.Width-2 && e.Y >= this.Height-14 && e.Y <= this.Height-2 )
{
if( e.X <= this.Width-16 )
rotation -= 90;
else if( e.X >= this.Width-14 )
rotation += 90;
if( rotation < 0 )
rotation += 360;
rotation = rotation%360;
dbx=-10;
dby=-10;
}
else
{
UpdateAngle(e.X, e.Y);
}
this.Refresh();
}
protected override void OnMouseMove(System.Windows.Forms.MouseEventArgs e)
{
if( e.Button == MouseButtons.Left )
{
UpdateAngle(e.X, e.Y);
overButton = -1;
}
else if( e.X >= this.Width-28 && e.X <= this.Width-16 && e.Y >= this.Height-14 && e.Y <= this.Height-2 )
{
overButton = 1;
}
else if( e.X >= this.Width-14 && e.X <= this.Width-2 && e.Y >= this.Height-14 && e.Y <= this.Height-2 )
{
overButton = 2;
}
else
{
overButton = -1;
}
this.Refresh();
}
private void UpdateAngle(int mx, int my)
{
// Store mouse coordinates.
dbx = mx;
dby = my;
// Translate y coordinate input to GetAngle function to correct for ellipsoid distortion.
double widthToHeightRatio = (double)this.Width/(double)this.Height;
int tmy;
if( my == 0 )
tmy = my;
else if( my < this.Height/2 )
tmy = (this.Height/2)-(int)(((this.Height/2)-my)*widthToHeightRatio);
else
tmy = (this.Height/2)+(int)((double)(my-(this.Height/2))*widthToHeightRatio);
// Retrieve updated angle based on rise over run.
angle = (GetAngle(this.Width/2, this.Height/2, mx, tmy)-rotation)%360;
}
private double GetAngle(int x1, int y1, int x2, int y2)
{
double degrees;
// Avoid divide by zero run values.
if( x2-x1 == 0 )
{
if( y2 > y1 )
degrees = 90;
else
degrees = 270;
}
else
{
// Calculate angle from offset.
double riseoverrun = (double)(y2-y1)/(double)(x2-x1);
double radians = Math.Atan( riseoverrun );
degrees = radians * ((double)180/Math.PI);
// Handle quadrant specific transformations.
if( (x2-x1) < 0 || (y2-y1) < 0 )
degrees += 180;
if( (x2-x1) > 0 && (y2-y1) < 0 )
degrees -= 180;
if( degrees < 0 )
degrees += 360;
}
return degrees;
}
}
public class AngleEditorTestControl : System.Windows.Forms.UserControl
{
private double int_angle;
[BrowsableAttribute(true)]
[EditorAttribute(typeof(AngleEditor), typeof(System.Drawing.Design.UITypeEditor))]
public double Angle
{
get
{ return int_angle; }
set
{ int_angle = value; }
}
public AngleEditorTestControl()
{
int_angle = 90;
this.Size = new Size(190, 42);
this.BackColor = Color.Beige;
}
protected override void OnPaint(System.Windows.Forms.PaintEventArgs e)
{
if( this.DesignMode )
{
e.Graphics.DrawString("Use the Properties Window to access", new Font("Arial", 8), new SolidBrush(Color.Black), 3,2);
e.Graphics.DrawString("the AngleEditor UITypeEditor by", new Font("Arial", 8), new SolidBrush(Color.Black), 3,14);
e.Graphics.DrawString("configuring the \"Angle\" property.", new Font("Arial", 8), new SolidBrush(Color.Black), 3,26);
}
else
{
e.Graphics.DrawString("This example requires design mode.", new Font("Arial", 8), new SolidBrush(Color.Black), 3,2);
}
}
}
}
Option Strict Off
Imports System.ComponentModel
Imports System.Drawing
Imports System.Drawing.Design
Imports System.Reflection
Imports System.Windows.Forms
Imports System.Windows.Forms.Design
' This UITypeEditor can be associated with Int32, Double and Single
' properties to provide a design-mode angle selection interface.
<System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.Demand, Name:="FullTrust")> _
Public Class AngleEditor
Inherits System.Drawing.Design.UITypeEditor
Public Sub New()
End Sub
' Indicates whether the UITypeEditor provides a form-based (modal) dialog,
' drop down dialog, or no UI outside of the properties window.
Public Overloads Overrides Function GetEditStyle(ByVal context As System.ComponentModel.ITypeDescriptorContext) As System.Drawing.Design.UITypeEditorEditStyle
Return UITypeEditorEditStyle.DropDown
End Function
' Displays the UI for value selection.
Public Overloads Overrides Function EditValue(ByVal context As System.ComponentModel.ITypeDescriptorContext, ByVal provider As System.IServiceProvider, ByVal value As Object) As Object
' Return the value if the value is not of type Int32, Double and Single.
If value.GetType() IsNot GetType(Double) AndAlso value.GetType() IsNot GetType(Single) AndAlso value.GetType() IsNot GetType(Integer) Then
Return value
End If
' Uses the IWindowsFormsEditorService to display a
' drop-down UI in the Properties window.
Dim edSvc As IWindowsFormsEditorService = CType(provider.GetService(GetType(IWindowsFormsEditorService)), IWindowsFormsEditorService)
If (edSvc IsNot Nothing) Then
' Display an angle selection control and retrieve the value.
Dim angleControl As New AngleControl(System.Convert.ToDouble(value))
edSvc.DropDownControl(angleControl)
' Return the value in the appropraite data format.
If value Is GetType(Double) Then
Return angleControl.angle
ElseIf value Is GetType(Single) Then
Return System.Convert.ToSingle(angleControl.angle)
ElseIf value Is GetType(Integer) Then
Return System.Convert.ToInt32(angleControl.angle)
End If
End If
Return value
End Function
' Draws a representation of the property's value.
Public Overloads Overrides Sub PaintValue(ByVal e As System.Drawing.Design.PaintValueEventArgs)
Dim normalX As Integer = e.Bounds.Width / 2
Dim normalY As Integer = e.Bounds.Height / 2
' Fill background and ellipse and center point.
e.Graphics.FillRectangle(New SolidBrush(Color.DarkBlue), e.Bounds.X, e.Bounds.Y, e.Bounds.Width, e.Bounds.Height)
e.Graphics.FillEllipse(New SolidBrush(Color.White), e.Bounds.X + 1, e.Bounds.Y + 1, e.Bounds.Width - 3, e.Bounds.Height - 3)
e.Graphics.FillEllipse(New SolidBrush(Color.SlateGray), normalX + e.Bounds.X - 1, normalY + e.Bounds.Y - 1, 3, 3)
' Draw line along the current angle.
Dim radians As Double = System.Convert.ToDouble(e.Value) * Math.PI / System.Convert.ToDouble(180)
e.Graphics.DrawLine(New Pen(New SolidBrush(Color.Red), 1), normalX + e.Bounds.X, normalY + e.Bounds.Y, e.Bounds.X + (normalX + System.Convert.ToInt32(System.Convert.ToDouble(normalX) * Math.Cos(radians))), e.Bounds.Y + (normalY + System.Convert.ToInt32(System.Convert.ToDouble(normalY) * Math.Sin(radians))))
End Sub
' Indicates whether the UITypeEditor supports painting a
' representation of a property's value.
Public Overloads Overrides Function GetPaintValueSupported(ByVal context As System.ComponentModel.ITypeDescriptorContext) As Boolean
Return True
End Function
End Class
' Provides a user interface for adjusting an angle value.
Friend Class AngleControl
Inherits System.Windows.Forms.UserControl
' Stores the angle.
Public angle As Double
' Stores the rotation offset.
Private rotation As Integer = 0
' Control state tracking variables.
Private dbx As Integer = -10
Private dby As Integer = -10
Private overButton As Integer = -1
Public Sub New(ByVal initial_angle As Double)
Me.angle = initial_angle
Me.SetStyle(ControlStyles.AllPaintingInWmPaint, True)
End Sub
Protected Overrides Sub OnPaint(ByVal e As System.Windows.Forms.PaintEventArgs)
' Set angle origin point at center of control.
Dim originX As Integer = Me.Width / 2
Dim originY As Integer = Me.Height / 2
' Fill background and ellipse and center point.
e.Graphics.FillRectangle(New SolidBrush(Color.DarkBlue), 0, 0, Me.Width, Me.Height)
e.Graphics.FillEllipse(New SolidBrush(Color.White), 1, 1, Me.Width - 3, Me.Height - 3)
e.Graphics.FillEllipse(New SolidBrush(Color.SlateGray), originX - 1, originY - 1, 3, 3)
' Draw angle markers.
Dim startangle As Integer = (270 - rotation) Mod 360
e.Graphics.DrawString(startangle.ToString(), New Font("Arial", 8), New SolidBrush(Color.DarkGray), Me.Width / 2 - 10, 10)
startangle = (startangle + 90) Mod 360
e.Graphics.DrawString(startangle.ToString(), New Font("Arial", 8), New SolidBrush(Color.DarkGray), Me.Width - 18, Me.Height / 2 - 6)
startangle = (startangle + 90) Mod 360
e.Graphics.DrawString(startangle.ToString(), New Font("Arial", 8), New SolidBrush(Color.DarkGray), Me.Width / 2 - 6, Me.Height - 18)
startangle = (startangle + 90) Mod 360
e.Graphics.DrawString(startangle.ToString(), New Font("Arial", 8), New SolidBrush(Color.DarkGray), 10, Me.Height / 2 - 6)
' Draw line along the current angle.
Dim radians As Double = ((angle + rotation + 360) Mod 360) * Math.PI / System.Convert.ToDouble(180)
e.Graphics.DrawLine(New Pen(New SolidBrush(Color.Red), 1), originX, originY, originX + System.Convert.ToInt32(System.Convert.ToDouble(originX) * Math.Cos(radians)), originY + System.Convert.ToInt32(System.Convert.ToDouble(originY) * Math.Sin(radians)))
' Output angle information.
e.Graphics.FillRectangle(New SolidBrush(Color.Gray), Me.Width - 84, 3, 82, 13)
e.Graphics.DrawString("Angle: " + angle.ToString("F4"), New Font("Arial", 8), New SolidBrush(Color.Yellow), Me.Width - 84, 2)
' Draw square at mouse position of last angle adjustment.
e.Graphics.DrawRectangle(New Pen(New SolidBrush(Color.Black), 1), dbx - 2, dby - 2, 4, 4)
' Draw rotation adjustment buttons.
If overButton = 1 Then
e.Graphics.FillRectangle(New SolidBrush(Color.Green), Me.Width - 28, Me.Height - 14, 12, 12)
e.Graphics.FillRectangle(New SolidBrush(Color.Gray), 2, Me.Height - 13, 110, 12)
e.Graphics.DrawString("Rotate 90 degrees left", New Font("Arial", 8), New SolidBrush(Color.White), 2, Me.Height - 14)
Else
e.Graphics.FillRectangle(New SolidBrush(Color.DarkGreen), Me.Width - 28, Me.Height - 14, 12, 12)
End If
If overButton = 2 Then
e.Graphics.FillRectangle(New SolidBrush(Color.Green), Me.Width - 14, Me.Height - 14, 12, 12)
e.Graphics.FillRectangle(New SolidBrush(Color.Gray), 2, Me.Height - 13, 116, 12)
e.Graphics.DrawString("Rotate 90 degrees right", New Font("Arial", 8), New SolidBrush(Color.White), 2, Me.Height - 14)
Else
e.Graphics.FillRectangle(New SolidBrush(Color.DarkGreen), Me.Width - 14, Me.Height - 14, 12, 12)
End If
e.Graphics.DrawEllipse(New Pen(New SolidBrush(Color.White), 1), Me.Width - 11, Me.Height - 11, 6, 6)
e.Graphics.DrawEllipse(New Pen(New SolidBrush(Color.White), 1), Me.Width - 25, Me.Height - 11, 6, 6)
If overButton = 1 Then
e.Graphics.FillRectangle(New SolidBrush(Color.Green), Me.Width - 25, Me.Height - 6, 4, 4)
Else
e.Graphics.FillRectangle(New SolidBrush(Color.DarkGreen), Me.Width - 25, Me.Height - 6, 4, 4)
End If
If overButton = 2 Then
e.Graphics.FillRectangle(New SolidBrush(Color.Green), Me.Width - 8, Me.Height - 6, 4, 4)
Else
e.Graphics.FillRectangle(New SolidBrush(Color.DarkGreen), Me.Width - 8, Me.Height - 6, 4, 4)
End If
e.Graphics.FillPolygon(New SolidBrush(Color.White), New Point() {New Point(Me.Width - 7, Me.Height - 8), New Point(Me.Width - 3, Me.Height - 8), New Point(Me.Width - 5, Me.Height - 4)})
e.Graphics.FillPolygon(New SolidBrush(Color.White), New Point() {New Point(Me.Width - 26, Me.Height - 8), New Point(Me.Width - 21, Me.Height - 8), New Point(Me.Width - 25, Me.Height - 4)})
End Sub
Protected Overrides Sub OnMouseDown(ByVal e As System.Windows.Forms.MouseEventArgs)
' Handle rotation adjustment button clicks.
If e.X >= Me.Width - 28 AndAlso e.X <= Me.Width - 2 AndAlso e.Y >= Me.Height - 14 AndAlso e.Y <= Me.Height - 2 Then
If e.X <= Me.Width - 16 Then
rotation -= 90
ElseIf e.X >= Me.Width - 14 Then
rotation += 90
End If
If rotation < 0 Then
rotation += 360
End If
rotation = rotation Mod 360
dbx = -10
dby = -10
Else
UpdateAngle(e.X, e.Y)
End If
Me.Refresh()
End Sub
Protected Overrides Sub OnMouseMove(ByVal e As System.Windows.Forms.MouseEventArgs)
If e.Button = System.Windows.Forms.MouseButtons.Left Then
UpdateAngle(e.X, e.Y)
overButton = -1
ElseIf e.X >= Me.Width - 28 AndAlso e.X <= Me.Width - 16 AndAlso e.Y >= Me.Height - 14 AndAlso e.Y <= Me.Height - 2 Then
overButton = 1
ElseIf e.X >= Me.Width - 14 AndAlso e.X <= Me.Width - 2 AndAlso e.Y >= Me.Height - 14 AndAlso e.Y <= Me.Height - 2 Then
overButton = 2
Else
overButton = -1
End If
Me.Refresh()
End Sub
Private Sub UpdateAngle(ByVal mx As Integer, ByVal my As Integer)
' Store mouse coordinates.
dbx = mx
dby = my
' Translate y coordinate input to GetAngle function to correct for ellipsoid distortion.
Dim widthToHeightRatio As Double = System.Convert.ToDouble(Me.Width) / System.Convert.ToDouble(Me.Height)
Dim tmy As Integer
If my = 0 Then
tmy = my
ElseIf my < Me.Height / 2 Then
tmy = Me.Height / 2 - Fix((Me.Height / 2 - my) * widthToHeightRatio)
Else
tmy = Me.Height / 2 + Fix(System.Convert.ToDouble(my - Me.Height / 2) * widthToHeightRatio)
End If
' Retrieve updated angle based on rise over run.
angle = (GetAngle(Me.Width / 2, Me.Height / 2, mx, tmy) - rotation) Mod 360
End Sub
Private Function GetAngle(ByVal x1 As Integer, ByVal y1 As Integer, ByVal x2 As Integer, ByVal y2 As Integer) As Double
Dim degrees As Double
' Avoid divide by zero run values.
If x2 - x1 = 0 Then
If y2 > y1 Then
degrees = 90
Else
degrees = 270
End If
Else
' Calculate angle from offset.
Dim riseoverrun As Double = System.Convert.ToDouble(y2 - y1) / System.Convert.ToDouble(x2 - x1)
Dim radians As Double = Math.Atan(riseoverrun)
degrees = radians * (System.Convert.ToDouble(180) / Math.PI)
' Handle quadrant specific transformations.
If x2 - x1 < 0 OrElse y2 - y1 < 0 Then
degrees += 180
End If
If x2 - x1 > 0 AndAlso y2 - y1 < 0 Then
degrees -= 180
End If
If degrees < 0 Then
degrees += 360
End If
End If
Return degrees
End Function
End Class
Public Class AngleEditorTestControl
Inherits System.Windows.Forms.UserControl
Private int_angle As Double
<BrowsableAttribute(True), EditorAttribute(GetType(AngleEditor), GetType(System.Drawing.Design.UITypeEditor))> _
Public Property Angle() As Double
Get
Return int_angle
End Get
Set(ByVal Value As Double)
int_angle = Value
End Set
End Property
Public Sub New()
int_angle = 90
Me.Size = New Size(190, 42)
Me.BackColor = Color.Beige
End Sub
Protected Overrides Sub OnPaint(ByVal e As System.Windows.Forms.PaintEventArgs)
If Me.DesignMode Then
e.Graphics.DrawString("Use the Properties Window to access", New Font("Arial", 8), New SolidBrush(Color.Black), 3, 2)
e.Graphics.DrawString("the AngleEditor UITypeEditor by", New Font("Arial", 8), New SolidBrush(Color.Black), 3, 14)
e.Graphics.DrawString("configuring the ""Angle"" property.", New Font("Arial", 8), New SolidBrush(Color.Black), 3, 26)
Else
e.Graphics.DrawString("This example requires design mode.", New Font("Arial", 8), New SolidBrush(Color.Black), 3, 2)
End If
End Sub
End Class
Uwagi
Klasa UITypeEditor udostępnia klasę bazową, z której można korzystać i rozszerzać w celu zaimplementowania niestandardowego edytora typów dla środowiska projektowania w czasie projektowania. Zazwyczaj edytor typów niestandardowych wchodzi w interakcję z kontrolką PropertyGrid .
Edytory typów niestandardowych są przydatne w sytuacjach, gdy edytor wartości pola tekstowego jest niewystarczający do efektywnego wybierania wartości niektórych typów.
Aby zaimplementować niestandardowy edytor typów interfejsu użytkownika w czasie projektowania, należy wykonać następujące kroki:
Zdefiniuj klasę pochodzącą z klasy UITypeEditor.
Zastąpij metodę do obsługi interfejsu EditValue użytkownika, przetwarzania danych wejściowych użytkownika i przypisania wartości.
Zastąpij metodę GetEditStyle , aby poinformować okno Właściwości o typie stylu edytora, którego będzie używać edytor.
Możesz dodać dodatkową obsługę malowania reprezentacji wartości w oknie Właściwości, wykonując następujące kroki:
Zastąp metodę GetPaintValueSupported , aby wskazać, że edytor obsługuje wyświetlanie reprezentacji wartości.
Zastąp metodę PaintValue w celu zaimplementowania wyświetlania reprezentacji wartości.
Zastąpij metodę konstruktora UITypeEditor , jeśli edytor powinien mieć zachowanie inicjowania.
Uwaga
Klasa UITypeEditor nie obsługuje układów od prawej do lewej (RTL).
Aby uzyskać więcej informacji na temat ulepszania obsługi w czasie projektowania, zobacz Rozszerzanie obsługi Design-Time. Aby uzyskać więcej informacji na temat implementowania elementu UITypeEditor, zobacz Omówienie edytorów typów interfejsu użytkownika.
Konstruktory
UITypeEditor() |
Inicjuje nowe wystąpienie klasy UITypeEditor. |
Właściwości
IsDropDownResizable |
Pobiera wartość wskazującą, czy edytory listy rozwijanej powinny być możliwe do zmiany rozmiaru przez użytkownika. |
Metody
EditValue(IServiceProvider, Object) |
Edytuje wartość określonego obiektu przy użyciu stylu edytora wskazanego przez metodę GetEditStyle() . |
EditValue(ITypeDescriptorContext, IServiceProvider, Object) |
Edytuje wartość określonego obiektu przy użyciu stylu edytora wskazanego przez metodę GetEditStyle() . |
Equals(Object) |
Określa, czy dany obiekt jest taki sam, jak bieżący obiekt. (Odziedziczone po Object) |
GetEditStyle() |
Pobiera styl edytora używany przez metodę EditValue(IServiceProvider, Object) . |
GetEditStyle(ITypeDescriptorContext) |
Pobiera styl edytora używany przez metodę EditValue(IServiceProvider, Object) . |
GetHashCode() |
Służy jako domyślna funkcja skrótu. (Odziedziczone po Object) |
GetPaintValueSupported() |
Wskazuje, czy ten edytor obsługuje malowanie reprezentacji wartości obiektu. |
GetPaintValueSupported(ITypeDescriptorContext) |
Wskazuje, czy określony kontekst obsługuje malowanie reprezentacji wartości obiektu w określonym kontekście. |
GetType() |
Type Pobiera wartość bieżącego wystąpienia. (Odziedziczone po Object) |
MemberwiseClone() |
Tworzy płytkią kopię bieżącego Objectelementu . (Odziedziczone po Object) |
PaintValue(Object, Graphics, Rectangle) |
Maluje reprezentację wartości określonego obiektu na określoną kanwę. |
PaintValue(PaintValueEventArgs) |
Maluje reprezentację wartości obiektu przy użyciu określonego PaintValueEventArgsobiektu . |
ToString() |
Zwraca ciąg reprezentujący bieżący obiekt. (Odziedziczone po Object) |