IPGlobalProperties.GetIPv4GlobalStatistics Metoda
Definicja
Ważne
Niektóre informacje odnoszą się do produktu w wersji wstępnej, który może zostać znacząco zmodyfikowany przed wydaniem. Firma Microsoft nie udziela żadnych gwarancji, jawnych lub domniemanych, w odniesieniu do informacji podanych w tym miejscu.
Dostarcza dane statystyczne protokołu internetowego w wersji 4 (IPv4) dla komputera lokalnego.
public:
abstract System::Net::NetworkInformation::IPGlobalStatistics ^ GetIPv4GlobalStatistics();
public abstract System.Net.NetworkInformation.IPGlobalStatistics GetIPv4GlobalStatistics ();
abstract member GetIPv4GlobalStatistics : unit -> System.Net.NetworkInformation.IPGlobalStatistics
Public MustOverride Function GetIPv4GlobalStatistics () As IPGlobalStatistics
Zwraca
Obiekt IPGlobalStatistics , który udostępnia statystyki ruchu IPv4 dla komputera lokalnego.
Wyjątki
Wywołanie funkcji GetIpStatistics
Win32 nie powiodło się.
Przykłady
Poniższy przykład kodu przedstawia statystyki adresów IP dla komputera lokalnego.
void ShowIPStatistics( NetworkInterfaceComponent version )
{
IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
IPGlobalStatistics ^ ipstat = nullptr;
switch ( version )
{
case NetworkInterfaceComponent::IPv4:
ipstat = properties->GetIPv4GlobalStatistics();
Console::WriteLine( "{0}IPv4 Statistics ", Environment::NewLine );
break;
case NetworkInterfaceComponent::IPv6:
ipstat = properties->GetIPv4GlobalStatistics();
Console::WriteLine( "{0}IPv6 Statistics ", Environment::NewLine );
break;
default:
throw gcnew ArgumentException( "version" );
break;
}
Console::WriteLine( " Forwarding enabled ...................... : {0}",
ipstat->ForwardingEnabled );
Console::WriteLine( " Interfaces .............................. : {0}",
ipstat->NumberOfInterfaces );
Console::WriteLine( " IP addresses ............................ : {0}",
ipstat->NumberOfIPAddresses );
Console::WriteLine( " Routes .................................. : {0}",
ipstat->NumberOfRoutes );
Console::WriteLine( " Default TTL ............................. : {0}",
ipstat->DefaultTtl );
Console::WriteLine( "" );
Console::WriteLine( " Inbound Packet Data:" );
Console::WriteLine( " Received ............................ : {0}",
ipstat->ReceivedPackets );
Console::WriteLine( " Forwarded ........................... : {0}",
ipstat->ReceivedPacketsForwarded );
Console::WriteLine( " Delivered ........................... : {0}",
ipstat->ReceivedPacketsDelivered );
Console::WriteLine( " Discarded ........................... : {0}",
ipstat->ReceivedPacketsDiscarded );
Console::WriteLine( " Header Errors ....................... : {0}",
ipstat->ReceivedPacketsWithHeadersErrors );
Console::WriteLine( " Address Errors ...................... : {0}",
ipstat->ReceivedPacketsWithAddressErrors );
Console::WriteLine( " Unknown Protocol Errors ............. : {0}",
ipstat->ReceivedPacketsWithUnknownProtocol );
Console::WriteLine( "" );
Console::WriteLine( " Outbound Packet Data:" );
Console::WriteLine( " Requested ........................... : {0}",
ipstat->OutputPacketRequests );
Console::WriteLine( " Discarded ........................... : {0}",
ipstat->OutputPacketsDiscarded );
Console::WriteLine( " No Routing Discards ................. : {0}",
ipstat->OutputPacketsWithNoRoute );
Console::WriteLine( " Routing Entry Discards .............. : {0}",
ipstat->OutputPacketRoutingDiscards );
Console::WriteLine( "" );
Console::WriteLine( " Reassembly Data:" );
Console::WriteLine( " Reassembly Timeout .................. : {0}",
ipstat->PacketReassemblyTimeout );
Console::WriteLine( " Reassemblies Required ............... : {0}",
ipstat->PacketReassembliesRequired );
Console::WriteLine( " Packets Reassembled ................. : {0}",
ipstat->PacketsReassembled );
Console::WriteLine( " Packets Fragmented .................. : {0}",
ipstat->PacketsFragmented );
Console::WriteLine( " Fragment Failures ................... : {0}",
ipstat->PacketFragmentFailures );
Console::WriteLine( "" );
}
public static void ShowIPStatistics(NetworkInterfaceComponent version)
{
IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
IPGlobalStatistics ipstat = null;
switch (version)
{
case NetworkInterfaceComponent.IPv4:
ipstat = properties.GetIPv4GlobalStatistics();
Console.WriteLine("{0}IPv4 Statistics ",Environment.NewLine);
break;
case NetworkInterfaceComponent.IPv6:
ipstat = properties.GetIPv6GlobalStatistics();
Console.WriteLine("{0}IPv6 Statistics ",Environment.NewLine);
break;
default:
throw new ArgumentException("version");
// break;
}
Console.WriteLine(" Forwarding enabled ...................... : {0}",
ipstat.ForwardingEnabled);
Console.WriteLine(" Interfaces .............................. : {0}",
ipstat.NumberOfInterfaces);
Console.WriteLine(" IP addresses ............................ : {0}",
ipstat.NumberOfIPAddresses);
Console.WriteLine(" Routes .................................. : {0}",
ipstat.NumberOfRoutes);
Console.WriteLine(" Default TTL ............................. : {0}",
ipstat.DefaultTtl);
Console.WriteLine("");
Console.WriteLine(" Inbound Packet Data:");
Console.WriteLine(" Received ............................ : {0}",
ipstat.ReceivedPackets);
Console.WriteLine(" Forwarded ........................... : {0}",
ipstat.ReceivedPacketsForwarded);
Console.WriteLine(" Delivered ........................... : {0}",
ipstat.ReceivedPacketsDelivered);
Console.WriteLine(" Discarded ........................... : {0}",
ipstat.ReceivedPacketsDiscarded);
Console.WriteLine(" Header Errors ....................... : {0}",
ipstat.ReceivedPacketsWithHeadersErrors);
Console.WriteLine(" Address Errors ...................... : {0}",
ipstat.ReceivedPacketsWithAddressErrors);
Console.WriteLine(" Unknown Protocol Errors ............. : {0}",
ipstat.ReceivedPacketsWithUnknownProtocol);
Console.WriteLine("");
Console.WriteLine(" Outbound Packet Data:");
Console.WriteLine(" Requested ........................... : {0}",
ipstat.OutputPacketRequests);
Console.WriteLine(" Discarded ........................... : {0}",
ipstat.OutputPacketsDiscarded);
Console.WriteLine(" No Routing Discards ................. : {0}",
ipstat.OutputPacketsWithNoRoute);
Console.WriteLine(" Routing Entry Discards .............. : {0}",
ipstat.OutputPacketRoutingDiscards);
Console.WriteLine("");
Console.WriteLine(" Reassembly Data:");
Console.WriteLine(" Reassembly Timeout .................. : {0}",
ipstat.PacketReassemblyTimeout);
Console.WriteLine(" Reassemblies Required ............... : {0}",
ipstat.PacketReassembliesRequired);
Console.WriteLine(" Packets Reassembled ................. : {0}",
ipstat.PacketsReassembled);
Console.WriteLine(" Packets Fragmented .................. : {0}",
ipstat.PacketsFragmented);
Console.WriteLine(" Fragment Failures ................... : {0}",
ipstat.PacketFragmentFailures);
Console.WriteLine("");
}
Uwagi
IPv4 to protokół warstwy sieciowej, który jest odpowiedzialny za routing pakietów danych z komputera źródłowego do miejsca docelowego.
Aby uzyskać szczegółowe informacje na temat statystyk ruchu IP dostępnych dla aplikacji, zobacz dokumentację IPGlobalStatistics klasy. Należy pamiętać, że obiekt zwrócony przez tę metodę odzwierciedla statystyki od czasu utworzenia IPGlobalStatistics obiektu. Te informacje nie są aktualizowane dynamicznie.