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Vector.Dot<T>(Vector<T>, Vector<T>) Metoda

Definicja

Zwraca iloczyn kropki dwóch wektorów.

public:
generic <typename T>
 where T : value class static T Dot(System::Numerics::Vector<T> left, System::Numerics::Vector<T> right);
public:
generic <typename T>
 static T Dot(System::Numerics::Vector<T> left, System::Numerics::Vector<T> right);
public static T Dot<T> (System.Numerics.Vector<T> left, System.Numerics.Vector<T> right) where T : struct;
public static T Dot<T> (System.Numerics.Vector<T> left, System.Numerics.Vector<T> right);
static member Dot : System.Numerics.Vector<'T (requires 'T : struct)> * System.Numerics.Vector<'T (requires 'T : struct)> -> 'T (requires 'T : struct)
static member Dot : System.Numerics.Vector<'T> * System.Numerics.Vector<'T> -> 'T
Public Shared Function Dot(Of T As Structure) (left As Vector(Of T), right As Vector(Of T)) As T
Public Function Dot(Of T As Structure) (left As Vector(Of T), right As Vector(Of T)) As T
Public Function Dot(Of T) (left As Vector(Of T), right As Vector(Of T)) As T

Parametry typu

T

Typ wektora. T może być dowolnym pierwotnym typem liczbowym.

Parametry

left
Vector<T>

Pierwszy wektor.

right
Vector<T>

Drugi wektor.

Zwraca

T

Produkt kropkowy.

Dotyczy