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Vector3.Round Metoda

Definicja

Przeciążenia

Round(Vector3)
Round(Vector3, MidpointRounding)

Round(Vector3)

public:
 static System::Numerics::Vector3 Round(System::Numerics::Vector3 vector);
public static System.Numerics.Vector3 Round (System.Numerics.Vector3 vector);
static member Round : System.Numerics.Vector3 -> System.Numerics.Vector3
Public Shared Function Round (vector As Vector3) As Vector3

Parametry

vector
Vector3

Zwraca

Dotyczy

Round(Vector3, MidpointRounding)

public:
 static System::Numerics::Vector3 Round(System::Numerics::Vector3 vector, MidpointRounding mode);
public static System.Numerics.Vector3 Round (System.Numerics.Vector3 vector, MidpointRounding mode);
static member Round : System.Numerics.Vector3 * MidpointRounding -> System.Numerics.Vector3
Public Shared Function Round (vector As Vector3, mode As MidpointRounding) As Vector3

Parametry

vector
Vector3

Zwraca

Dotyczy