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Encoding.ASCII Właściwość

Definicja

Pobiera kodowanie zestawu znaków ASCII (7-bitowych).

public:
 static property System::Text::Encoding ^ ASCII { System::Text::Encoding ^ get(); };
public static System.Text.Encoding ASCII { get; }
static member ASCII : System.Text.Encoding
Public Shared ReadOnly Property ASCII As Encoding

Wartość właściwości

Kodowanie zestawu znaków ASCII (7-bitowe).

Przykłady

W poniższym przykładzie pokazano wpływ kodowania ASCII na znaki spoza zakresu ASCII.

using namespace System;
using namespace System::Text;
using namespace System::Collections;
int main()
{
   
   // Create an ASCII encoding.
   Encoding^ ascii = Encoding::ASCII;
   
   // A Unicode String* with two characters outside the ASCII code range.
   String^ unicodeString = L"This unicode string contains two characters with codes outside the ASCII code range, Pi (\u03a0) and Sigma (\u03a3).";
   Console::WriteLine( "Original string:" );
   Console::WriteLine( unicodeString );
   
   // Save the positions of the special characters for later reference.
   int indexOfPi = unicodeString->IndexOf( L'\u03a0' );
   int indexOfSigma = unicodeString->IndexOf( L'\u03a3' );
   
   // Encode the String*.
   array<Byte>^encodedBytes = ascii->GetBytes( unicodeString );
   Console::WriteLine();
   Console::WriteLine( "Encoded bytes:" );
   IEnumerator^ myEnum = encodedBytes->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      Byte b = safe_cast<Byte>(myEnum->Current);
      Console::Write( "[{0}]", b );
   }

   Console::WriteLine();
   
   // Notice that the special characters have been replaced with
   // the value 63, which is the ASCII character code for '?'.
   Console::WriteLine();
   Console::WriteLine( "Value at position of Pi character: {0}", encodedBytes[ indexOfPi ] );
   Console::WriteLine( "Value at position of Sigma character: {0}", encodedBytes[ indexOfSigma ] );
   
   // Decode bytes back to String*.
   // Notice the missing Pi and Sigma characters.
   String^ decodedString = ascii->GetString( encodedBytes );
   Console::WriteLine();
   Console::WriteLine( "Decoded bytes:" );
   Console::WriteLine( decodedString );
}

/*
This code produces the following output.

Original string:
This unicode string contains two characters with codes outside the ASCII code range, Pi (Π) and Sigma (Σ).

Encoded bytes:
[84][104][105][115][32][117][110][105][99][111][100][101][32][115][116][114][105][110][103][32][99][111][110][116][97][105][110][115][32][116][119][111][32][99][104][97][114][97][99][116][101][114][115][32][119][105][116][104][32][99][111][100][101][115][32][111][117][116][115][105][100][101][32][116][104][101][32][65][83][67][73][73][32][99][111][100][101][32][114][97][110][103][101][44][32][80][105][32][40][63][41][32][97][110][100][32][83][105][103][109][97][32][40][63][41][46]

Value at position of Pi character: 63
Value at position of Sigma character: 63

Decoded bytes:
This unicode string contains two characters with codes outside the ASCII code range, Pi (?) and Sigma (?).

*/
using System;
using System.Text;

class EncodingExample 
{
  public static void Main() 
  {
      // Create an ASCII encoding.
      Encoding ascii = Encoding.ASCII;
  
      // A Unicode string with two characters outside the ASCII code range.
      String unicodeString =
          "This unicode string contains two characters " +
          "with codes outside the ASCII code range, " +
          "Pi (\u03a0) and Sigma (\u03a3).";
      Console.WriteLine("Original string:");
      Console.WriteLine(unicodeString);

      // Save the positions of the special characters for later reference.
      int indexOfPi = unicodeString.IndexOf('\u03a0');
      int indexOfSigma = unicodeString.IndexOf('\u03a3');

      // Encode the string.
      Byte[] encodedBytes = ascii.GetBytes(unicodeString);
      Console.WriteLine();
      Console.WriteLine("Encoded bytes:");
      foreach (Byte b in encodedBytes) 
      {
          Console.Write("[{0}]", b);
      }
      Console.WriteLine();
  
      // Notice that the special characters have been replaced with
      // the value 63, which is the ASCII character code for '?'.
      Console.WriteLine();
      Console.WriteLine(
          "Value at position of Pi character: {0}",
          encodedBytes[indexOfPi]
          );
      Console.WriteLine(
          "Value at position of Sigma character: {0}",
          encodedBytes[indexOfSigma]
          );

      // Decode bytes back to a string.
      // Notice missing the Pi and Sigma characters.
      String decodedString = ascii.GetString(encodedBytes);
      Console.WriteLine();
      Console.WriteLine("Decoded bytes:");
      Console.WriteLine(decodedString);
  }
}
/*
This code produces the following output.

Original string:
This unicode string contains two characters with codes outside the ASCII code range, Pi (Π) and Sigma (Σ).

Encoded bytes:
[84][104][105][115][32][117][110][105][99][111][100][101][32][115][116][114][105][110][103][32][99][111][110][116][97][105][110][115][32][116][119][111][32][99][104][97][114][97][99][116][101][114][115][32][119][105][116][104][32][99][111][100][101][115][32][111][117][116][115][105][100][101][32][116][104][101][32][65][83][67][73][73][32][99][111][100][101][32][114][97][110][103][101][44][32][80][105][32][40][63][41][32][97][110][100][32][83][105][103][109][97][32][40][63][41][46]

Value at position of Pi character: 63
Value at position of Sigma character: 63

Decoded bytes:
This unicode string contains two characters with codes outside the ASCII code range, Pi (?) and Sigma (?).

*/
Imports System.Text

Class EncodingExample
  Public Shared Sub Main()
      ' Create and ASCII encoding.
      Dim ascii As Encoding = Encoding.ASCII

      ' A Unicode string with two characters outside the ASCII code range.
      Dim unicodeString As String = "This unicode string contains two characters " + "with codes outside the ASCII code range, " + "Pi (" & ChrW(&H03A0) & ") and Sigma (" & ChrW(&H03A3) & ")."
      Console.WriteLine("Original string:")
      Console.WriteLine(unicodeString)

      ' Save the positions of the special characters for later reference.
      Dim indexOfPi As Integer = unicodeString.IndexOf(ChrW(&H03A0))
      Dim indexOfSigma As Integer = unicodeString.IndexOf(ChrW(&H03A3))

      ' Encode the string.
      Dim encodedBytes As Byte() = ascii.GetBytes(unicodeString)
      Console.WriteLine()
      Console.WriteLine("Encoded bytes:")
      For Each b In encodedBytes
          Console.Write("[{0}]", b)
      Next b
      Console.WriteLine()

      ' Notice that the special characters have been replaced with
      ' the value 63, which is the ASCII character code for '?'.
      Console.WriteLine()
      Console.WriteLine("Value at position of Pi character: {0}", encodedBytes(indexOfPi))
      Console.WriteLine("Value at position of Sigma character: {0}", encodedBytes(indexOfSigma))

      ' Decode bytes back to a string.
      ' Notice missing Pi and Sigma characters.
      Dim decodedString As String = ascii.GetString(encodedBytes)
      Console.WriteLine()
      Console.WriteLine("Decoded bytes:")
      Console.WriteLine(decodedString)
  End Sub
End Class
'This code produces the following output.
'Original string:
'This unicode string contains two characters with codes outside the ASCII code range, Pi (Π) and Sigma (Σ).
'
'Encoded bytes:
'[84][104][105][115][32][117][110][105][99][111][100][101][32]'[115][116][114][105][110][103][32][99][111][110][116][97]'[105][110][115][32][116][119][111][32][99][104][97][114][97]'[99][116][101][114][115][32][119][105][116][104][32][99][111]'[100][101][115][32][111][117][116][115][105][100][101][32]'[116][104][101][32][65][83][67][73][73][32][99][111][100]'[101][32][114][97][110][103][101][44][32][80][105][32][40]'[63][41][32][97][110][100][32][83][105][103][109][97][32][40]'[63][41][46]
'
'Value at position of Pi character: 63
'Value at position of Sigma character: 63
'
'Decoded bytes:
'This unicode string contains two characters with codes outside 'the ASCII code range, Pi (?) and Sigma (?).
'

Uwagi

Znaki ASCII są ograniczone do najniższych 128 znaków Unicode, od U+0000 do U+007F.

Podczas wybierania kodowania ASCII dla aplikacji należy wziąć pod uwagę następujące kwestie:

  • Kodowanie ASCII jest zwykle odpowiednie dla protokołów, które wymagają ASCII.

  • Jeśli wymagane jest kodowanie 8-bitowe (które czasami jest niepoprawnie określane jako "ASCII"), kodowanie UTF-8 jest zalecane w przypadku kodowania ASCII. W przypadku znaków 0–7F wyniki są identyczne, ale użycie protokołu UTF-8 pozwala uniknąć utraty danych, umożliwiając reprezentację wszystkich znaków Unicode, które są reprezentowane. Należy pamiętać, że kodowanie ASCII ma 8-bitową niejednoznaczność, która może zezwalać na złośliwe użycie, ale kodowanie UTF-8 usuwa niejednoznaczność co do 8 bitów.

  • Przed .NET Framework w wersji 2.0 .NET Framework dozwolone fałszowanie, ignorując 8 bit. Począwszy od .NET Framework 2.0, punkty kodu spoza ASCII spadają podczas dekodowania.

Obiekt ASCIIEncoding zwrócony przez tę właściwość może nie mieć odpowiedniego zachowania dla aplikacji. Używa rezerwowego zamiany, aby zastąpić każdy ciąg, którego nie może zakodować i każdy bajt, którego nie może dekodować znakiem zapytania ("?"). Zamiast tego można wywołać metodę GetEncoding(String, EncoderFallback, DecoderFallback) w celu utworzenia wystąpienia ASCIIEncoding obiektu, którego rezerwa jest obiektem EncoderFallbackException lub , DecoderFallbackExceptionjak pokazano w poniższym przykładzie.

using System;
using System.Text;

public class Example
{
   public static void Main()
   {
      Encoding enc = Encoding.GetEncoding("us-ascii", 
                                          new EncoderExceptionFallback(),
                                          new DecoderExceptionFallback());
      string value = "\u00C4 \u00F6 \u00AE"; 
      
      try {
         byte[] bytes= enc.GetBytes(value);
         foreach (var byt in bytes)
            Console.Write("{0:X2} ", byt);
         Console.WriteLine();

         string value2 = enc.GetString(bytes);
         Console.WriteLine(value2);
      }
      catch (EncoderFallbackException e) {
         Console.WriteLine("Unable to encode {0} at index {1}", 
                           e.IsUnknownSurrogate() ? 
                              String.Format("U+{0:X4} U+{1:X4}", 
                                            Convert.ToUInt16(e.CharUnknownHigh),
                                            Convert.ToUInt16(e.CharUnknownLow)) :
                              String.Format("U+{0:X4}", 
                                            Convert.ToUInt16(e.CharUnknown)),
                           e.Index);
      }
   }
}
// The example displays the following output:
//        Unable to encode U+00C4 at index 0
Imports System.Text

Module Example
   Public Sub Main()
      Dim enc As Encoding = Encoding.GetEncoding("us-ascii", 
                                                 New EncoderExceptionFallback(),
                                                 New DecoderExceptionFallback())
      Dim value As String = String.Format("{0} {1} {2}", 
                            ChrW(&h00C4), ChrW(&h00F6), ChrW(&h00AE))
      
      Try
         Dim bytes() As Byte = enc.GetBytes(value)
         For Each byt As Byte In bytes
            Console.Write("{0:X2} ", byt)
         Next       
         Console.WriteLine()
         Dim value2 As String = enc.GetString(bytes)
         Console.WriteLine(value2)
      Catch e As EncoderFallbackException
         Console.WriteLine("Unable to encode {0} at index {1}", 
                           If(e.IsUnknownSurrogate(), 
                              String.Format("U+{0:X4} U+{1:X4}", 
                                            Convert.ToUInt16(e.CharUnknownHigh),
                                            Convert.ToUInt16(e.CharUnknownLow)),
                              String.Format("U+{0:X4}", 
                                            Convert.ToUInt16(e.CharUnknown))),
                           e.Index)
      End Try
   End Sub
End Module
' The example displays the following output:
'       Unable to encode U+00C4 at index 0

Dotyczy

Zobacz też