Vector3DKeyFrame.InterpolateValueCore(Vector3D, Double) Method
Definition
Important
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Calculates the value of a key frame at the progress increment provided.
protected:
abstract System::Windows::Media::Media3D::Vector3D InterpolateValueCore(System::Windows::Media::Media3D::Vector3D baseValue, double keyFrameProgress);
protected abstract System.Windows.Media.Media3D.Vector3D InterpolateValueCore (System.Windows.Media.Media3D.Vector3D baseValue, double keyFrameProgress);
abstract member InterpolateValueCore : System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.Vector3D
Protected MustOverride Function InterpolateValueCore (baseValue As Vector3D, keyFrameProgress As Double) As Vector3D
Parameters
- baseValue
- Vector3D
The value to animate from; typically the value of the previous key frame.
- keyFrameProgress
- Double
A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame.
Returns
The output value of this key frame given the specified base value and progress.
Applies to
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