Viewport3DVisual.BitmapEffect Właściwość

Definicja

Przestroga

Avoid using BitmapEffects as they have very poor performance characteristics. They will be deprecated in a future version. Consider using the UIElement.Effect property and ShaderEffects where appropriate instead.

Przestroga

BitmapEffects are deprecated and no longer function. Consider using Effects where appropriate instead.

Pobiera lub ustawia BitmapEffect zastosowane do elementu Viewport3DVisual.

public:
 property System::Windows::Media::Effects::BitmapEffect ^ BitmapEffect { System::Windows::Media::Effects::BitmapEffect ^ get(); void set(System::Windows::Media::Effects::BitmapEffect ^ value); };
[System.Obsolete("Avoid using BitmapEffects as they have very poor performance characteristics.  They will be deprecated in a future version.  Consider using the UIElement.Effect property and ShaderEffects where appropriate instead.")]
public System.Windows.Media.Effects.BitmapEffect BitmapEffect { get; set; }
[System.Obsolete("BitmapEffects are deprecated and no longer function.  Consider using Effects where appropriate instead.")]
public System.Windows.Media.Effects.BitmapEffect BitmapEffect { get; set; }
[<System.Obsolete("Avoid using BitmapEffects as they have very poor performance characteristics.  They will be deprecated in a future version.  Consider using the UIElement.Effect property and ShaderEffects where appropriate instead.")>]
member this.BitmapEffect : System.Windows.Media.Effects.BitmapEffect with get, set
[<System.Obsolete("BitmapEffects are deprecated and no longer function.  Consider using Effects where appropriate instead.")>]
member this.BitmapEffect : System.Windows.Media.Effects.BitmapEffect with get, set
Public Property BitmapEffect As BitmapEffect

Wartość właściwości

BitmapEffect

Mapa bitowaEffect zastosowana do widokuport3DVisual.

Atrybuty

Uwagi

Efekty mapy bitowej są renderowane programowo. Każdy obiekt, który stosuje efekt, zostanie również renderowany w oprogramowaniu. Efekty mapy bitowej nie powinny być stosowane do dużych wizualizacji ani animacji, ponieważ może to obniżyć wydajność.

Dotyczy