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Porady: wyświetlanie przycisków opcji w formancie MenuStrip (Formularze systemu Windows)

Przyciski opcji, znane również jako przyciski radiowe, są podobne do pól wyboru, z tą różnicą, że użytkownicy mogą wybrać tylko jeden raz. Mimo że domyślnie ToolStripMenuItem klasa nie zapewnia zachowania przycisku opcji, klasa zapewnia zachowanie pola wyboru, które można dostosować w celu zaimplementowania zachowania przycisku opcji dla elementów menu w kontrolce MenuStrip .

CheckOnClick Gdy właściwość elementu menu to true, użytkownicy mogą kliknąć element, aby przełączyć wyświetlanie znacznika wyboru. Właściwość Checked wskazuje bieżący stan elementu. Aby zaimplementować podstawowe zachowanie przycisku opcji, należy upewnić się, że po wybraniu elementu należy ustawić Checked właściwość dla wcześniej wybranego elementu na falsewartość .

Poniższe procedury opisują sposób implementowania tej i dodatkowej funkcjonalności w klasie, która dziedziczy klasę ToolStripMenuItem . Klasa ToolStripRadioButtonMenuItem zastępuje elementy członkowskie, takie jak OnCheckedChanged i OnPaint , aby zapewnić zachowanie wyboru i wygląd przycisków opcji. Ponadto ta klasa zastępuje Enabled właściwość tak, aby opcje w podmenu zostały wyłączone, chyba że zaznaczono element nadrzędny.

Aby zaimplementować zachowanie wyboru przycisku opcji

  1. Zainicjuj właściwość w celu true włączenia CheckOnClick zaznaczenia elementu.

    // Called by all constructors to initialize CheckOnClick.
    private void Initialize()
    {
        CheckOnClick = true;
    }
    
    ' Called by all constructors to initialize CheckOnClick.
    Private Sub Initialize()
        CheckOnClick = True
    End Sub
    
  2. Zastąpij metodę OnCheckedChanged , aby wyczyścić zaznaczenie wcześniej wybranego elementu po wybraniu nowego elementu.

    protected override void OnCheckedChanged(EventArgs e)
    {
        base.OnCheckedChanged(e);
    
        // If this item is no longer in the checked state or if its
        // parent has not yet been initialized, do nothing.
        if (!Checked || this.Parent == null) return;
    
        // Clear the checked state for all siblings.
        foreach (ToolStripItem item in Parent.Items)
        {
            ToolStripRadioButtonMenuItem radioItem =
                item as ToolStripRadioButtonMenuItem;
            if (radioItem != null && radioItem != this && radioItem.Checked)
            {
                radioItem.Checked = false;
    
                // Only one item can be selected at a time,
                // so there is no need to continue.
                return;
            }
        }
    }
    
    Protected Overrides Sub OnCheckedChanged(ByVal e As EventArgs)
    
        MyBase.OnCheckedChanged(e)
    
        ' If this item is no longer in the checked state or if its 
        ' parent has not yet been initialized, do nothing.
        If Not Checked OrElse Me.Parent Is Nothing Then Return
    
        ' Clear the checked state for all siblings. 
        For Each item As ToolStripItem In Parent.Items
    
            Dim radioItem As ToolStripRadioButtonMenuItem = _
                TryCast(item, ToolStripRadioButtonMenuItem)
            If radioItem IsNot Nothing AndAlso _
                radioItem IsNot Me AndAlso _
                radioItem.Checked Then
    
                radioItem.Checked = False
    
                ' Only one item can be selected at a time, 
                ' so there is no need to continue.
                Return
    
            End If
        Next
    
    End Sub
    
  3. Zastąpij metodę OnClick , aby upewnić się, że kliknięcie elementu, który został już wybrany, nie spowoduje wyczyszczenia zaznaczenia.

    protected override void OnClick(EventArgs e)
    {
        // If the item is already in the checked state, do not call
        // the base method, which would toggle the value.
        if (Checked) return;
    
        base.OnClick(e);
    }
    
    Protected Overrides Sub OnClick(ByVal e As EventArgs)
    
        ' If the item is already in the checked state, do not call 
        ' the base method, which would toggle the value. 
        If Checked Then Return
    
        MyBase.OnClick(e)
    End Sub
    

Aby zmodyfikować wygląd elementów przycisku opcji

  1. Zastąp metodę OnPaint , aby zastąpić domyślny znacznik wyboru przyciskiem opcji przy użyciu RadioButtonRenderer klasy .

    // Let the item paint itself, and then paint the RadioButton
    // where the check mark is normally displayed.
    protected override void OnPaint(PaintEventArgs e)
    {
        if (Image != null)
        {
            // If the client sets the Image property, the selection behavior
            // remains unchanged, but the RadioButton is not displayed and the
            // selection is indicated only by the selection rectangle.
            base.OnPaint(e);
            return;
        }
        else
        {
            // If the Image property is not set, call the base OnPaint method
            // with the CheckState property temporarily cleared to prevent
            // the check mark from being painted.
            CheckState currentState = this.CheckState;
            this.CheckState = CheckState.Unchecked;
            base.OnPaint(e);
            this.CheckState = currentState;
        }
    
        // Determine the correct state of the RadioButton.
        RadioButtonState buttonState = RadioButtonState.UncheckedNormal;
        if (Enabled)
        {
            if (mouseDownState)
            {
                if (Checked) buttonState = RadioButtonState.CheckedPressed;
                else buttonState = RadioButtonState.UncheckedPressed;
            }
            else if (mouseHoverState)
            {
                if (Checked) buttonState = RadioButtonState.CheckedHot;
                else buttonState = RadioButtonState.UncheckedHot;
            }
            else
            {
                if (Checked) buttonState = RadioButtonState.CheckedNormal;
            }
        }
        else
        {
            if (Checked) buttonState = RadioButtonState.CheckedDisabled;
            else buttonState = RadioButtonState.UncheckedDisabled;
        }
    
        // Calculate the position at which to display the RadioButton.
        Int32 offset = (ContentRectangle.Height -
            RadioButtonRenderer.GetGlyphSize(
            e.Graphics, buttonState).Height) / 2;
        Point imageLocation = new Point(
            ContentRectangle.Location.X + 4,
            ContentRectangle.Location.Y + offset);
    
        // Paint the RadioButton.
        RadioButtonRenderer.DrawRadioButton(
            e.Graphics, imageLocation, buttonState);
    }
    
    ' Let the item paint itself, and then paint the RadioButton
    ' where the check mark is normally displayed.
    Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
    
        If Image IsNot Nothing Then
            ' If the client sets the Image property, the selection behavior
            ' remains unchanged, but the RadioButton is not displayed and the
            ' selection is indicated only by the selection rectangle. 
            MyBase.OnPaint(e)
            Return
        Else
            ' If the Image property is not set, call the base OnPaint method 
            ' with the CheckState property temporarily cleared to prevent
            ' the check mark from being painted.
            Dim currentState As CheckState = Me.CheckState
            Me.CheckState = CheckState.Unchecked
            MyBase.OnPaint(e)
            Me.CheckState = currentState
        End If
    
        ' Determine the correct state of the RadioButton.
        Dim buttonState As RadioButtonState = RadioButtonState.UncheckedNormal
        If Enabled Then
            If mouseDownState Then
                If Checked Then
                    buttonState = RadioButtonState.CheckedPressed
                Else
                    buttonState = RadioButtonState.UncheckedPressed
                End If
            ElseIf mouseHoverState Then
                If Checked Then
                    buttonState = RadioButtonState.CheckedHot
                Else
                    buttonState = RadioButtonState.UncheckedHot
                End If
            Else
                If Checked Then buttonState = RadioButtonState.CheckedNormal
            End If
        Else
            If Checked Then
                buttonState = RadioButtonState.CheckedDisabled
            Else
                buttonState = RadioButtonState.UncheckedDisabled
            End If
        End If
    
        ' Calculate the position at which to display the RadioButton.
        Dim offset As Int32 = CInt((ContentRectangle.Height - _
            RadioButtonRenderer.GetGlyphSize( _
            e.Graphics, buttonState).Height) / 2)
        Dim imageLocation As Point = New Point( _
            ContentRectangle.Location.X + 4, _
            ContentRectangle.Location.Y + offset)
    
        ' Paint the RadioButton. 
        RadioButtonRenderer.DrawRadioButton( _
            e.Graphics, imageLocation, buttonState)
    
    End Sub
    
  2. Zastąpij OnMouseEntermetody , OnMouseLeave, OnMouseDowni OnMouseUp w celu śledzenia stanu myszy i upewnij się, że OnPaint metoda maluje prawidłowy stan przycisku opcji.

    private bool mouseHoverState = false;
    
    protected override void OnMouseEnter(EventArgs e)
    {
        mouseHoverState = true;
    
        // Force the item to repaint with the new RadioButton state.
        Invalidate();
    
        base.OnMouseEnter(e);
    }
    
    protected override void OnMouseLeave(EventArgs e)
    {
        mouseHoverState = false;
        base.OnMouseLeave(e);
    }
    
    private bool mouseDownState = false;
    
    protected override void OnMouseDown(MouseEventArgs e)
    {
        mouseDownState = true;
    
        // Force the item to repaint with the new RadioButton state.
        Invalidate();
    
        base.OnMouseDown(e);
    }
    
    protected override void OnMouseUp(MouseEventArgs e)
    {
        mouseDownState = false;
        base.OnMouseUp(e);
    }
    
    Private mouseHoverState As Boolean = False
    
    Protected Overrides Sub OnMouseEnter(ByVal e As EventArgs)
        mouseHoverState = True
    
        ' Force the item to repaint with the new RadioButton state.
        Invalidate()
    
        MyBase.OnMouseEnter(e)
    End Sub
    
    Protected Overrides Sub OnMouseLeave(ByVal e As EventArgs)
        mouseHoverState = False
        MyBase.OnMouseLeave(e)
    End Sub
    
    Private mouseDownState As Boolean = False
    
    Protected Overrides Sub OnMouseDown(ByVal e As MouseEventArgs)
        mouseDownState = True
    
        ' Force the item to repaint with the new RadioButton state.
        Invalidate()
    
        MyBase.OnMouseDown(e)
    End Sub
    
    Protected Overrides Sub OnMouseUp(ByVal e As MouseEventArgs)
        mouseDownState = False
        MyBase.OnMouseUp(e)
    End Sub
    

Aby wyłączyć opcje w podmenu, gdy element nadrzędny nie jest zaznaczony

  1. Zastąpij Enabled właściwość tak, aby element był wyłączony, gdy ma element nadrzędny z wartością CheckOnClicktrue i wartością Checkedfalse.

    // Enable the item only if its parent item is in the checked state
    // and its Enabled property has not been explicitly set to false.
    public override bool Enabled
    {
        get
        {
            ToolStripMenuItem ownerMenuItem =
                OwnerItem as ToolStripMenuItem;
    
            // Use the base value in design mode to prevent the designer
            // from setting the base value to the calculated value.
            if (!DesignMode &&
                ownerMenuItem != null && ownerMenuItem.CheckOnClick)
            {
                return base.Enabled && ownerMenuItem.Checked;
            }
            else
            {
                return base.Enabled;
            }
        }
        set
        {
            base.Enabled = value;
        }
    }
    
    ' Enable the item only if its parent item is in the checked state 
    ' and its Enabled property has not been explicitly set to false. 
    Public Overrides Property Enabled() As Boolean
        Get
            Dim ownerMenuItem As ToolStripMenuItem = _
                TryCast(OwnerItem, ToolStripMenuItem)
    
            ' Use the base value in design mode to prevent the designer
            ' from setting the base value to the calculated value.
            If Not DesignMode AndAlso ownerMenuItem IsNot Nothing AndAlso _
                ownerMenuItem.CheckOnClick Then
                Return MyBase.Enabled AndAlso ownerMenuItem.Checked
            Else
                Return MyBase.Enabled
            End If
        End Get
    
        Set(ByVal value As Boolean)
            MyBase.Enabled = value
        End Set
    End Property
    
  2. Zastąpij metodę OnOwnerChanged , aby zasubskrybować CheckedChanged zdarzenie elementu nadrzędnego.

    // When OwnerItem becomes available, if it is a ToolStripMenuItem
    // with a CheckOnClick property value of true, subscribe to its
    // CheckedChanged event.
    protected override void OnOwnerChanged(EventArgs e)
    {
        ToolStripMenuItem ownerMenuItem =
            OwnerItem as ToolStripMenuItem;
        if (ownerMenuItem != null && ownerMenuItem.CheckOnClick)
        {
            ownerMenuItem.CheckedChanged +=
                new EventHandler(OwnerMenuItem_CheckedChanged);
        }
        base.OnOwnerChanged(e);
    }
    
    ' When OwnerItem becomes available, if it is a ToolStripMenuItem 
    ' with a CheckOnClick property value of true, subscribe to its 
    ' CheckedChanged event. 
    Protected Overrides Sub OnOwnerChanged(ByVal e As EventArgs)
    
        Dim ownerMenuItem As ToolStripMenuItem = _
            TryCast(OwnerItem, ToolStripMenuItem)
    
        If ownerMenuItem IsNot Nothing AndAlso _
            ownerMenuItem.CheckOnClick Then
            AddHandler ownerMenuItem.CheckedChanged, New _
                EventHandler(AddressOf OwnerMenuItem_CheckedChanged)
        End If
    
        MyBase.OnOwnerChanged(e)
    
    End Sub
    
  3. W procedurze obsługi zdarzenia elementu CheckedChanged nadrzędnego unieważnij element, aby zaktualizować ekran przy użyciu nowego stanu włączonego.

    // When the checked state of the parent item changes,
    // repaint the item so that the new Enabled state is displayed.
    private void OwnerMenuItem_CheckedChanged(
        object sender, EventArgs e)
    {
        Invalidate();
    }
    
    ' When the checked state of the parent item changes, 
    ' repaint the item so that the new Enabled state is displayed. 
    Private Sub OwnerMenuItem_CheckedChanged( _
        ByVal sender As Object, ByVal e As EventArgs)
        Invalidate()
    End Sub
    

Przykład

Poniższy przykład kodu zawiera kompletną ToolStripRadioButtonMenuItem klasę oraz klasę i Program klasęForm, aby zademonstrować zachowanie przycisku opcji.

using System;
using System.Drawing;
using System.Windows.Forms;
using System.Windows.Forms.VisualStyles;

public class ToolStripRadioButtonMenuItem : ToolStripMenuItem
{
    public ToolStripRadioButtonMenuItem()
        : base()
    {
        Initialize();
    }

    public ToolStripRadioButtonMenuItem(string text)
        : base(text, null, (EventHandler)null)
    {
        Initialize();
    }

    public ToolStripRadioButtonMenuItem(Image image)
        : base(null, image, (EventHandler)null)
    {
        Initialize();
    }

    public ToolStripRadioButtonMenuItem(string text, Image image)
        : base(text, image, (EventHandler)null)
    {
        Initialize();
    }

    public ToolStripRadioButtonMenuItem(string text, Image image,
        EventHandler onClick)
        : base(text, image, onClick)
    {
        Initialize();
    }

    public ToolStripRadioButtonMenuItem(string text, Image image,
        EventHandler onClick, string name)
        : base(text, image, onClick, name)
    {
        Initialize();
    }

    public ToolStripRadioButtonMenuItem(string text, Image image,
        params ToolStripItem[] dropDownItems)
        : base(text, image, dropDownItems)
    {
        Initialize();
    }

    public ToolStripRadioButtonMenuItem(string text, Image image,
        EventHandler onClick, Keys shortcutKeys)
        : base(text, image, onClick)
    {
        Initialize();
        this.ShortcutKeys = shortcutKeys;
    }

    // Called by all constructors to initialize CheckOnClick.
    private void Initialize()
    {
        CheckOnClick = true;
    }

    protected override void OnCheckedChanged(EventArgs e)
    {
        base.OnCheckedChanged(e);

        // If this item is no longer in the checked state or if its
        // parent has not yet been initialized, do nothing.
        if (!Checked || this.Parent == null) return;

        // Clear the checked state for all siblings.
        foreach (ToolStripItem item in Parent.Items)
        {
            ToolStripRadioButtonMenuItem radioItem =
                item as ToolStripRadioButtonMenuItem;
            if (radioItem != null && radioItem != this && radioItem.Checked)
            {
                radioItem.Checked = false;

                // Only one item can be selected at a time,
                // so there is no need to continue.
                return;
            }
        }
    }

    protected override void OnClick(EventArgs e)
    {
        // If the item is already in the checked state, do not call
        // the base method, which would toggle the value.
        if (Checked) return;

        base.OnClick(e);
    }

    // Let the item paint itself, and then paint the RadioButton
    // where the check mark is normally displayed.
    protected override void OnPaint(PaintEventArgs e)
    {
        if (Image != null)
        {
            // If the client sets the Image property, the selection behavior
            // remains unchanged, but the RadioButton is not displayed and the
            // selection is indicated only by the selection rectangle.
            base.OnPaint(e);
            return;
        }
        else
        {
            // If the Image property is not set, call the base OnPaint method
            // with the CheckState property temporarily cleared to prevent
            // the check mark from being painted.
            CheckState currentState = this.CheckState;
            this.CheckState = CheckState.Unchecked;
            base.OnPaint(e);
            this.CheckState = currentState;
        }

        // Determine the correct state of the RadioButton.
        RadioButtonState buttonState = RadioButtonState.UncheckedNormal;
        if (Enabled)
        {
            if (mouseDownState)
            {
                if (Checked) buttonState = RadioButtonState.CheckedPressed;
                else buttonState = RadioButtonState.UncheckedPressed;
            }
            else if (mouseHoverState)
            {
                if (Checked) buttonState = RadioButtonState.CheckedHot;
                else buttonState = RadioButtonState.UncheckedHot;
            }
            else
            {
                if (Checked) buttonState = RadioButtonState.CheckedNormal;
            }
        }
        else
        {
            if (Checked) buttonState = RadioButtonState.CheckedDisabled;
            else buttonState = RadioButtonState.UncheckedDisabled;
        }

        // Calculate the position at which to display the RadioButton.
        Int32 offset = (ContentRectangle.Height -
            RadioButtonRenderer.GetGlyphSize(
            e.Graphics, buttonState).Height) / 2;
        Point imageLocation = new Point(
            ContentRectangle.Location.X + 4,
            ContentRectangle.Location.Y + offset);

        // Paint the RadioButton.
        RadioButtonRenderer.DrawRadioButton(
            e.Graphics, imageLocation, buttonState);
    }

    private bool mouseHoverState = false;

    protected override void OnMouseEnter(EventArgs e)
    {
        mouseHoverState = true;

        // Force the item to repaint with the new RadioButton state.
        Invalidate();

        base.OnMouseEnter(e);
    }

    protected override void OnMouseLeave(EventArgs e)
    {
        mouseHoverState = false;
        base.OnMouseLeave(e);
    }

    private bool mouseDownState = false;

    protected override void OnMouseDown(MouseEventArgs e)
    {
        mouseDownState = true;

        // Force the item to repaint with the new RadioButton state.
        Invalidate();

        base.OnMouseDown(e);
    }

    protected override void OnMouseUp(MouseEventArgs e)
    {
        mouseDownState = false;
        base.OnMouseUp(e);
    }

    // Enable the item only if its parent item is in the checked state
    // and its Enabled property has not been explicitly set to false.
    public override bool Enabled
    {
        get
        {
            ToolStripMenuItem ownerMenuItem =
                OwnerItem as ToolStripMenuItem;

            // Use the base value in design mode to prevent the designer
            // from setting the base value to the calculated value.
            if (!DesignMode &&
                ownerMenuItem != null && ownerMenuItem.CheckOnClick)
            {
                return base.Enabled && ownerMenuItem.Checked;
            }
            else
            {
                return base.Enabled;
            }
        }
        set
        {
            base.Enabled = value;
        }
    }

    // When OwnerItem becomes available, if it is a ToolStripMenuItem
    // with a CheckOnClick property value of true, subscribe to its
    // CheckedChanged event.
    protected override void OnOwnerChanged(EventArgs e)
    {
        ToolStripMenuItem ownerMenuItem =
            OwnerItem as ToolStripMenuItem;
        if (ownerMenuItem != null && ownerMenuItem.CheckOnClick)
        {
            ownerMenuItem.CheckedChanged +=
                new EventHandler(OwnerMenuItem_CheckedChanged);
        }
        base.OnOwnerChanged(e);
    }

    // When the checked state of the parent item changes,
    // repaint the item so that the new Enabled state is displayed.
    private void OwnerMenuItem_CheckedChanged(
        object sender, EventArgs e)
    {
        Invalidate();
    }
}

public class Form1 : Form
{
    private MenuStrip menuStrip1 = new MenuStrip();
    private ToolStripMenuItem mainToolStripMenuItem = new ToolStripMenuItem();
    private ToolStripMenuItem toolStripMenuItem1 = new ToolStripMenuItem();
    private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem1 =
        new ToolStripRadioButtonMenuItem();
    private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem2 =
        new ToolStripRadioButtonMenuItem();
    private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem3 =
        new ToolStripRadioButtonMenuItem();
    private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem4 =
        new ToolStripRadioButtonMenuItem();
    private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem5 =
        new ToolStripRadioButtonMenuItem();
    private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem6 =
        new ToolStripRadioButtonMenuItem();

    public Form1()
    {
        mainToolStripMenuItem.Text = "main";
        toolStripRadioButtonMenuItem1.Text = "option 1";
        toolStripRadioButtonMenuItem2.Text = "option 2";
        toolStripRadioButtonMenuItem3.Text = "option 2-1";
        toolStripRadioButtonMenuItem4.Text = "option 2-2";
        toolStripRadioButtonMenuItem5.Text = "option 3-1";
        toolStripRadioButtonMenuItem6.Text = "option 3-2";
        toolStripMenuItem1.Text = "toggle";
        toolStripMenuItem1.CheckOnClick = true;

        mainToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] {
            toolStripRadioButtonMenuItem1, toolStripRadioButtonMenuItem2,
            toolStripMenuItem1});
        toolStripRadioButtonMenuItem2.DropDownItems.AddRange(
            new ToolStripItem[] {toolStripRadioButtonMenuItem3,
            toolStripRadioButtonMenuItem4});
        toolStripMenuItem1.DropDownItems.AddRange(new ToolStripItem[] {
            toolStripRadioButtonMenuItem5, toolStripRadioButtonMenuItem6});

        menuStrip1.Items.AddRange(new ToolStripItem[] {mainToolStripMenuItem});
        Controls.Add(menuStrip1);
        MainMenuStrip = menuStrip1;
        Text = "ToolStripRadioButtonMenuItem demo";
    }
}

static class Program
{
    [STAThread]
    static void Main()
    {
        Application.EnableVisualStyles();
        Application.SetCompatibleTextRenderingDefault(false);
        Application.Run(new Form1());
    }
}
Imports System.Drawing
Imports System.Windows.Forms
Imports System.Windows.Forms.VisualStyles

Public Class ToolStripRadioButtonMenuItem
    Inherits ToolStripMenuItem

    Public Sub New()
        MyBase.New()
        Initialize()
    End Sub

    Public Sub New(ByVal text As String)
        MyBase.New(text, Nothing, CType(Nothing, EventHandler))
        Initialize()
    End Sub

    Public Sub New(ByVal image As Image)
        MyBase.New(Nothing, image, CType(Nothing, EventHandler))
        Initialize()
    End Sub

    Public Sub New(ByVal text As String, ByVal image As Image)
        MyBase.New(text, image, CType(Nothing, EventHandler))
        Initialize()
    End Sub

    Public Sub New(ByVal text As String, _
        ByVal image As Image, ByVal onClick As EventHandler)
        MyBase.New(text, image, onClick)
        Initialize()
    End Sub

    Public Sub New(ByVal text As String, ByVal image As Image, _
        ByVal onClick As EventHandler, ByVal name As String)
        MyBase.New(text, image, onClick, name)
        Initialize()
    End Sub

    Public Sub New(ByVal text As String, ByVal image As Image, _
        ByVal ParamArray dropDownItems() As ToolStripItem)
        MyBase.New(text, image, dropDownItems)
        Initialize()
    End Sub

    Public Sub New(ByVal text As String, ByVal image As Image, _
        ByVal onClick As EventHandler, ByVal shortcutKeys As Keys)
        MyBase.New(text, image, onClick)
        Initialize()
        Me.ShortcutKeys = shortcutKeys
    End Sub

    ' Called by all constructors to initialize CheckOnClick.
    Private Sub Initialize()
        CheckOnClick = True
    End Sub

    Protected Overrides Sub OnCheckedChanged(ByVal e As EventArgs)

        MyBase.OnCheckedChanged(e)

        ' If this item is no longer in the checked state or if its 
        ' parent has not yet been initialized, do nothing.
        If Not Checked OrElse Me.Parent Is Nothing Then Return

        ' Clear the checked state for all siblings. 
        For Each item As ToolStripItem In Parent.Items

            Dim radioItem As ToolStripRadioButtonMenuItem = _
                TryCast(item, ToolStripRadioButtonMenuItem)
            If radioItem IsNot Nothing AndAlso _
                radioItem IsNot Me AndAlso _
                radioItem.Checked Then

                radioItem.Checked = False

                ' Only one item can be selected at a time, 
                ' so there is no need to continue.
                Return

            End If
        Next

    End Sub

    Protected Overrides Sub OnClick(ByVal e As EventArgs)

        ' If the item is already in the checked state, do not call 
        ' the base method, which would toggle the value. 
        If Checked Then Return

        MyBase.OnClick(e)
    End Sub

    ' Let the item paint itself, and then paint the RadioButton
    ' where the check mark is normally displayed.
    Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)

        If Image IsNot Nothing Then
            ' If the client sets the Image property, the selection behavior
            ' remains unchanged, but the RadioButton is not displayed and the
            ' selection is indicated only by the selection rectangle. 
            MyBase.OnPaint(e)
            Return
        Else
            ' If the Image property is not set, call the base OnPaint method 
            ' with the CheckState property temporarily cleared to prevent
            ' the check mark from being painted.
            Dim currentState As CheckState = Me.CheckState
            Me.CheckState = CheckState.Unchecked
            MyBase.OnPaint(e)
            Me.CheckState = currentState
        End If

        ' Determine the correct state of the RadioButton.
        Dim buttonState As RadioButtonState = RadioButtonState.UncheckedNormal
        If Enabled Then
            If mouseDownState Then
                If Checked Then
                    buttonState = RadioButtonState.CheckedPressed
                Else
                    buttonState = RadioButtonState.UncheckedPressed
                End If
            ElseIf mouseHoverState Then
                If Checked Then
                    buttonState = RadioButtonState.CheckedHot
                Else
                    buttonState = RadioButtonState.UncheckedHot
                End If
            Else
                If Checked Then buttonState = RadioButtonState.CheckedNormal
            End If
        Else
            If Checked Then
                buttonState = RadioButtonState.CheckedDisabled
            Else
                buttonState = RadioButtonState.UncheckedDisabled
            End If
        End If

        ' Calculate the position at which to display the RadioButton.
        Dim offset As Int32 = CInt((ContentRectangle.Height - _
            RadioButtonRenderer.GetGlyphSize( _
            e.Graphics, buttonState).Height) / 2)
        Dim imageLocation As Point = New Point( _
            ContentRectangle.Location.X + 4, _
            ContentRectangle.Location.Y + offset)

        ' Paint the RadioButton. 
        RadioButtonRenderer.DrawRadioButton( _
            e.Graphics, imageLocation, buttonState)

    End Sub

    Private mouseHoverState As Boolean = False

    Protected Overrides Sub OnMouseEnter(ByVal e As EventArgs)
        mouseHoverState = True

        ' Force the item to repaint with the new RadioButton state.
        Invalidate()

        MyBase.OnMouseEnter(e)
    End Sub

    Protected Overrides Sub OnMouseLeave(ByVal e As EventArgs)
        mouseHoverState = False
        MyBase.OnMouseLeave(e)
    End Sub

    Private mouseDownState As Boolean = False

    Protected Overrides Sub OnMouseDown(ByVal e As MouseEventArgs)
        mouseDownState = True

        ' Force the item to repaint with the new RadioButton state.
        Invalidate()

        MyBase.OnMouseDown(e)
    End Sub

    Protected Overrides Sub OnMouseUp(ByVal e As MouseEventArgs)
        mouseDownState = False
        MyBase.OnMouseUp(e)
    End Sub

    ' Enable the item only if its parent item is in the checked state 
    ' and its Enabled property has not been explicitly set to false. 
    Public Overrides Property Enabled() As Boolean
        Get
            Dim ownerMenuItem As ToolStripMenuItem = _
                TryCast(OwnerItem, ToolStripMenuItem)

            ' Use the base value in design mode to prevent the designer
            ' from setting the base value to the calculated value.
            If Not DesignMode AndAlso ownerMenuItem IsNot Nothing AndAlso _
                ownerMenuItem.CheckOnClick Then
                Return MyBase.Enabled AndAlso ownerMenuItem.Checked
            Else
                Return MyBase.Enabled
            End If
        End Get

        Set(ByVal value As Boolean)
            MyBase.Enabled = value
        End Set
    End Property

    ' When OwnerItem becomes available, if it is a ToolStripMenuItem 
    ' with a CheckOnClick property value of true, subscribe to its 
    ' CheckedChanged event. 
    Protected Overrides Sub OnOwnerChanged(ByVal e As EventArgs)

        Dim ownerMenuItem As ToolStripMenuItem = _
            TryCast(OwnerItem, ToolStripMenuItem)

        If ownerMenuItem IsNot Nothing AndAlso _
            ownerMenuItem.CheckOnClick Then
            AddHandler ownerMenuItem.CheckedChanged, New _
                EventHandler(AddressOf OwnerMenuItem_CheckedChanged)
        End If

        MyBase.OnOwnerChanged(e)

    End Sub

    ' When the checked state of the parent item changes, 
    ' repaint the item so that the new Enabled state is displayed. 
    Private Sub OwnerMenuItem_CheckedChanged( _
        ByVal sender As Object, ByVal e As EventArgs)
        Invalidate()
    End Sub

End Class

Public Class Form1
    Inherits Form

    Private menuStrip1 As New MenuStrip()
    Private mainToolStripMenuItem As New ToolStripMenuItem()
    Private toolStripMenuItem1 As New ToolStripMenuItem()
    Private toolStripRadioButtonMenuItem1 As New ToolStripRadioButtonMenuItem()
    Private toolStripRadioButtonMenuItem2 As New ToolStripRadioButtonMenuItem()
    Private toolStripRadioButtonMenuItem3 As New ToolStripRadioButtonMenuItem()
    Private toolStripRadioButtonMenuItem4 As New ToolStripRadioButtonMenuItem()
    Private toolStripRadioButtonMenuItem5 As New ToolStripRadioButtonMenuItem()
    Private toolStripRadioButtonMenuItem6 As New ToolStripRadioButtonMenuItem()

    Public Sub New()

        Me.mainToolStripMenuItem.Text = "main"
        toolStripRadioButtonMenuItem1.Text = "option 1"
        toolStripRadioButtonMenuItem2.Text = "option 2"
        toolStripRadioButtonMenuItem3.Text = "option 2-1"
        toolStripRadioButtonMenuItem4.Text = "option 2-2"
        toolStripRadioButtonMenuItem5.Text = "option 3-1"
        toolStripRadioButtonMenuItem6.Text = "option 3-2"
        toolStripMenuItem1.Text = "toggle"
        toolStripMenuItem1.CheckOnClick = True

        mainToolStripMenuItem.DropDownItems.AddRange(New ToolStripItem() { _
            toolStripRadioButtonMenuItem1, toolStripRadioButtonMenuItem2, _
            toolStripMenuItem1})
        toolStripRadioButtonMenuItem2.DropDownItems.AddRange( _
            New ToolStripItem() {toolStripRadioButtonMenuItem3, _
            toolStripRadioButtonMenuItem4})
        toolStripMenuItem1.DropDownItems.AddRange(New ToolStripItem() { _
            toolStripRadioButtonMenuItem5, toolStripRadioButtonMenuItem6})

        menuStrip1.Items.AddRange(New ToolStripItem() {mainToolStripMenuItem})
        Controls.Add(menuStrip1)
        MainMenuStrip = menuStrip1
        Text = "ToolStripRadioButtonMenuItem demo"
    End Sub
End Class

Public Class Program

    <STAThread()> Public Shared Sub Main()
        Application.EnableVisualStyles()
        Application.SetCompatibleTextRenderingDefault(False)
        Application.Run(New Form1())
    End Sub

End Class

Kompilowanie kodu

Ten przykład wymaga:

  • Odwołania do zestawów System, System.Drawing i System.Windows.Forms.

Zobacz też